Newest Translations

Super Fantasy Zone Ys vs. Sora no Kiseki: Alternative Saga Silent Hill Mega Man X2

Newest Utilities

ROM/ISO Table Finder PssMux TAITO DeCompress Quest of Ki Time Editor

Newest Documents


Newest Reviews

Ancient Chozo Super Metroid Redux Doom 32X Resurrection Pokemon Black and White - Complete Unova Pokedex Edition

Newest Homebrew

Another NES Snake Varooom 3D Lumberjack Rolling Pumpkins

Featured Hack Images

Ogre Battle Army Balancing Mod Seiken Densetsu 3 (Japan) (title-screen patches) Supreme Mario Bros. Konami's Soccer Improvements

Featured Translation Images

Accele Brid Final Fantasy III Lupin Sansei: Pandora no Isan Karnov

Recent Updates

Guardian Legend Secret Edition

Hack of The Guardian Legend


This is a substantial remix of the Guardian Legend. Designed for those who had mastered the original game and wanted to try another challenge. The game features completely new maps and shooter stages, several new boss fights, and a new final stage & final boss.

ROM / ISO Information:

  • Guardian Legend, The (USA).nes - NOINTRO
  • CRC32: FA43146B
  • MD5: 3FA50469878212F7FEB8fA784404DEAC
  • SHA-1: D00D73C7764A4C3513892B97AFB939F30E522245
  • SHA-256: 5DD3FC3140066C3574B69557D3EBFE08FB0D110EAF8E309634AB1398EB0857B7




ContributorType of contributionListed credit

User Review Information


Reviewed By: Mother Kojiro on 13 Nov 2017

This is genius. Guardian Legend Secret is a wholly new mind-blowing experience with absolutely no hacking done to the graphics or sound; proof that you don’t need a custom tileset to create a masterpiece. I’ve played an older version of this hack and this still totally blew me away. Full disclosure: I’m a huge Guardian Legend nerd, and that’s a big part of why I love this so much, but most anyone seeking an intense challenge will find something to enjoy here. Enough gushing; let’s get down to details.

This hack provides a new, more thoughtful order in which to acquire the subweapons that’s based more upon their actual strength and usefulness; you’ll get some Level 2 or maybe 3 weapons before getting several of the Level 1 weapons, but when you have something as broken as the Fireball, that’s to make sure that most of them aren’t totally obsolete the moment you grab them. You’ll need them, too; by the end, the corridors, or even some of the labyrinths are so intense that your regular fire isn’t going to cut it. Enemies you wouldn’t encounter until much later can show up near the beginning of the game, and even some minibosses now show up during regular gameplay. Bosses are a treat, too; many of them have new palettes and speeds, and you don’t know what’s going to show up where. Combine that with the totally new layout for the labyrinth, and you have a clear sense of foreboding just by looking at that long, winding path that leads to Corridor 10. The corridors are completely redesigned, too, including enemy placement, background decoration (for lack of a better word), and even what you have to do to get 1-10 to open, so even veterans of the original will need those hints to get in, and Optomon even removed the more tedious ones! Corridor 21 has an entirely new tileset, too; one that actually makes sense! The golden Bombarder and the new final boss are total jerk things to do, but it’s okay, Optomon; I still adore you.

Version 3.3 Recommended - Yes

User Reviews
Unbelievable!Mother Kojiro13 Nov 20173.3Yes
Fireball 3 Anyone?RetroSlayer1402 Mar 20173.3Yes