Newest Translations

Mario Kart 64 Gun-Nac Gun-Nac The Great Circus Mystery Starring Mickey & Minnie

Newest Utilities

dumpid Mempak Save Converter Dex-to-V64 spacefinder

Newest Documents


Newest Reviews

Aria of Sorrow: Julius Story Mode Hack Asuncia: Matsue no Jubaku Double Dragon GENESIS - Arcade Fix Super Mario Land 2 DX

Newest Homebrew

Falling Power Glove Analog Mode Test Climber 5 Cave 1K

Castlevania - Shadows

Hack of Castlevania


Here is a hack which does some minor palette changes but changes the level layouts on all the stages.

ROM / ISO Information:

  • Castlevania (U) (PRG0) [!].nes - GOODNES 3.14
  • CRC32: 39C879BB
  • MD5: 00D93C9F6B8AEFB8B6C02B20147DF4EC
  • SHA-1: A31B8BD5B370A9103343C866F3C2B2998E889341
  • SHA-256: 55BCAB0D9EFC33A9D9EFC90F2C3C4AB12F3221A44B1F357E6C6202A456399AA8




ContributorType of contributionListed credit

User Review Information

Dark, Beautiful New Colors

Reviewed By: Mother Kojiro on 06 Nov 2017

This is a neat hack with level design that completely changes how you play Castlevania. The controls are the same, and so are the subweapons, but the levels are laid out in such a way that the subweapons are less necessary, or else I’ve played entirely too much Castlevania (also possible). There are more platforming elements, and more enemies are placed like guardians, as opposed to ambushers, so it almost plays like a Mega Man, and the most interesting thing is that it’s only subtle tweaks that make this change; the levels are still very familiar. My favorite change in design is the additions of pits to The Hallway. You know: the one right before Death? It might seem like just an ordinary jerk thing to do, but it completely changes the way that you have to approach it and manage your position, because once you’ve backed a knight into a corner, it’s much harder to dodge everything else!

The real star of the show, here, is the new palette, and man, is it something special. The enemies tend to stick to a dark red scheme, which not only makes them look more bloodstained and menacing, but also provides a sharp contrast to Simon’s new light blue color, which also looks excellent. There’s not a lot of variety in enemy color, but the consistency makes them a different kind of special, and that’s coming from someone who’s absolutely in love with palette swaps of almost anything. The backgrounds are spectacular, as well, generally sticking to a lovely range of red, blue, and purple. The very first area has a lot of black and deep pinks that are very nearly red, and the second area has a lovely variety of purple. Even the pastels of the fifth area make a neat backdrop. If you’re looking for a different Castlevania experience with a bold color scheme, definitely give this one a go!

Version 1.0 Recommended - Yes

User Reviews
Dark, Beautiful New ColorsMother Kojiro06 Nov 20171.0Yes