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Super Mario World Redrawn

Hack of Super Mario World


Super Mario World Redrawn was released by icegoom as a graphics replacement pack. It requires Lunar Magic to re-insert the new graphical data and is geared towards anyone starting work on a Super Mario World hack who wants a complete and stylistically consistent sprite-set. Be sure to check it out over at SMW Central. The pack contains some other goodies as well.

For those who just want to play Super Mario World with the new graphics and not mess with Lunar Magic, this patch has been created for your convenience.

ROM / ISO Information:

  • Super Mario World (USA).sfc - NOINTRO
  • CRC-32: B19ED489
  • MD-5: CDD3C8C37322978CA8669B34BC89C804
  • SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
  • SHA-256:0838E531FE22C077528FEBE14CB3FF7C492F1F5FA8DE354192BDFF7137C27F5B




ContributorType of contributionListed credit
IceGoomOriginal WorkCreator of GFX pack
DarkSamus993HackingCompiled Patch

User Review Information

Good idea, questionable choices

Reviewed By: pocket on 20 Oct 2017

I’m likely in the minority here but I always felt like the original Super Mario World was kind of an ugly looking game ( A Link to the Past too, wheres my ALTTP redrawn? ). So I was pretty excited to see a new set of graphics that appeared to be highly polished for this old classic. I finally finished playing the entire game today.

My thoughts are it’s a step in the right direction, a lot of the enemy sprites look fantastic, there’s no oddities like green Bowser or orange armed Yoshi ( the Koopalings are still miscolored though ). The ground and backdrop look great. I do have some complaints though.

My biggest complaints are the Fire Mario sprite is just normal Mario with orange in place of red, and it looks really ugly. Then there’s the Mario sprite itself, which is for some reason a perfect side view at all times, I feel like this doesn’t look right, and Mario should be turned about 3/4, so we get more detail in his face and he looks less stiff. I also think that Yoshi’s pretty stiff too. He doesn’t even get that comical “stuffed mouth” look when he’s holding something in his mouth anymore. Lastly, I feel like the Galoombas shouldn’t have been changed to goombas, since they’re officially different enemies who behave differently.

There also seems to be an issue with the map screen on butter bridge and the forest of illusion, with the path not filling out all the way, and the trees losing their faces. The colors in general seem to be a bit muted.

I feel like this game’s problem is that it’s trying to capture the modern look of the New Super Mario titles, with half the color, but instead, they should aim to recreate the official artwork in the super mario world instruction booklet, but with modern day competence.

I don’t recommend you play through super mario world with this graphics patch, instead, look for a romhack that uses these assets, there’s plenty of them. I’l keep on waiting for a coat of paint that feels more true to the 90’s Mario games than the Wii games. ( and a Link to the Past too, hint hint )

Version 1.0 Recommended - No

User Reviews
Good idea, questionable choicespocket20 Oct 20171.0No
Very nice looking sprite workReal_Character06 Jul 20161.0Yes
Visually pleasant despite the glitchesTsukiyomaru006 Jul 20161.0Yes
The right way to reimagine a classic's look.Chronosplit04 Jul 20161.0Yes