Super Mario Bros. Assembly MMC1 Conversion
|Platform||Nintendo Entertainment System|
|Game||Super Mario Bros.|
|Release Date||04 April 2017|
|Last Modified||08 April 2017|
Nobody should have to hack the binary of SMB. A lot of newer hackers have trouble understanding adding a mapper to a game that never had one.
I added some init routines, shuffled some routines around, and made SMB1 use the MMC1 mapper (easily reproduced, plenty powerful enough to do anything you want).
Using the new routines are explained in the readme file. I tried to keep it very simple, didn’t get complex the way some other games do it.
I’ve included a build script with the zip, which will likely need adapted to your own files, but should be easily understandable.
User Review Information
Found a bugReviewed By: Yoshimaster96 on 17 Aug 2017
In world 1-3, the platform that goes up and down is broken. It goes down, but never comes back up again. Sometimes it seems like there’s an invisible platform there too, because of the way Mario interacts with that area of the level.
Version 1.0 Recommended - Yes
|Found a bug||Yoshimaster96||17 Aug 2017||1.0||Yes|