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Castlevania: Symphony of the Night - Quality hack

Hack of Castlevania: Symphony of the Night

Description:

This hack brings some quality fixes to the original version of the game for PlayStation.

Main features:

  • Removed black bars on the top and bottom of the screen (ingame, menu, final scene);
  • Updated the tile maps of all locations to increase the visible area of the screen;
  • Unlocked and finalized rooms under the hatch (at the entrance to the usual and reverse castles);
  • The positions of some menu items have been changed (expanded backgrounds & frames, etc.);
  • Impossibility to leave the castle through the gate by playing for Richter;
  • Impossibility to keep the initial equipment of Alucard (avoiding a meeting with Death, using the trick with a wolf, is no longer possible);
  • Impossibility of going outside the castle in the location of “Royal Chapel” (in the form of a bat);
  • The loading rooms on the global map are now highlighted in white;

Changes in v1.2:

  • Adjusted height of the magic pillar when using the cross by Richter (ingame).
  • Updated the tile maps in locations with emerging mermans from water.

ROM / ISO Information:

  • Castlevania: Symphony of the Night [SLUS-00067] (NTSC-U only)
  • CRC32: acf987e8
  • Patch format: PPF
  • Readme file attached

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
paul_metHacking

User Review Information

My eyeballs thank you

Reviewed By: Maegra on 13 Aug 2017

Expanding the screen area has fixed the issue I was having playing this on the Raspberry Pi with a 16:10 screen, the black bars would flash black and white at an obscene rate and was extremely uncomfortable to deal with. I would highly suggest this hack for anyone having the same issue, or people that just enjoy having more to look at on screen, and the bug fixes.

Version 1.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Looks goodCatnipPhilosophy24 Aug 20171.0Yes
My eyeballs thank youMaegra13 Aug 20171.0Yes