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Super Mario Bros. Special for NES

Hack of Super Mario Bros.

Description:

This started off as a palette restoration of Messatu’s X1 hack. It is a combination of Messatu’s enjoyable new minor features and lovely title screen, but with how Levi “Karatorian” Aho and frantik’s hack actually looked like a NES game. Once the palettes and flash effect cycles were restored to that of their version, sprites were then also restored and a few small tweaks made.

SMB Special should be… special. So, inspiration was taken from All Night Nippon SMB. That game had a mix of tiles from SMB and SMB2j. So, the same was applied here. There are some tiles here from SMB2j as a result, but not all of them are. The intention was to make SMB Special feel like an in-between-quel for SMB and SMB2j and this seemed like a solution.

The beta ground tile from SMB2j is used here for the same purpose as well.

The end-game text was also modified to remove the Hudson thanks Messatu added and changed it be more like a traditional Mario ending. Starman also smiles now like he does in the actual SMB Special game by Hudson.

This has been play-tested. Applies to a bare SMB rom.

The archive contains two versions of the patch:

- v2017114, is the original release

- v2017325, is the latest revision containing a few minor additional tiles from “All Night Nippon Super Mario Bros.” and “Super Mario Maker”

ROM / ISO Information:

  • Super Mario Bros. (Japan, USA).nes
  • MD5: 811b027eaf99c2def7b933c5208636de

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Levi “Karatorian” AhoOriginal HackingOriginal Release: Engine Hacking, Tool Programming, Packaging
frantikOriginal HackingOriginal Release: Engine Hacking, Level Editing, Graphic Design
MessatuOriginal HackingX1 Release
TRIFORCE89HackingNES visual restoration and improvement

User Review Information

Great slight improvements... but not fully

Reviewed By: Eden.GT on 15 Jan 2017

The title screen from the Messatu’s port into Frantik’s port makes it a huge enhancement! Not only that but the selection of the SMB1 and SMB2J graphics are thankfully chosen carefully. Great to see the beta-SMB2J ground tiles instead of the normal SMB2J ground tiles! Aforementioned, the mixes between the two ports are good too.

…Thought that there are still things from the original game which are not yet ported as a hack. Where are the counterclockwise long firebars, new powerups, and enemies? I would expect these things to be ported too. The updated 1-3 cloud background is also lacking.

In this upgrade, I recommend playing it for those who have not played (or least heard of it)the new port yet. But I won’t predict that players who have played the previous two ports to try this again, as there are not yet any further changes that affects the gameplay.

P.S. There is a small bug that the piranha plant’s location is one pixel off to the right. Please fix it.

Version 2017114 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Great slight improvements... but not fullyEden.GT15 Jan 20172017114Yes