Dragon Quest I+II
No Alternate Title
|Patching Information||Header (SNES)|
|Game Date||18 December 1993|
|Release Date||23 Jun 2003|
|Last Modified||29 January 2017|
Yup, it’s Dragon Warrior and Dragon Warrior II with some improved graphics and sound. That’s all, really. If it’s anything like the (already in english) Gameboy Color game, DW2 has been tweaked a little to not make it so unbearably slow and boring late into the game. Still, Dragon Warrior is cool, and don’t forget it. Bitch.
Included in the archive is a DW patch and a DQ patch. The DW patch changes the names to adhere to the old Dragon Warrior NES games, while the names in the DQ patch are closer to the original Japanese (NOT the more recent Dragon Quest English releases, as this patch pre-dates those).
There’s (reportedly) some untranslated text in Dragon Warrior 1. If you rescue the princess and don’t bring her to the king, when you defeat the last boss and go back to the king, there will be different ending dialogue that was left untranslated.
An addendum patch (link) can be applied over the English translation to fix the broken title screen in the DQ1 part of the game.
ROM / ISO Information:
- GoodSNES: Dragon Quest I & II (J)
- NoIntro: Dragon Quest I & II (Japan)
- Size: 1,573,376 bytes (headered)
- MD5: 1DEF71B5557CC6BB7402281D888CAE80 (without the header)
User Review Information
Nothing an addendum couldn't fixReviewed By: Animation Guru on 10 May 2015
By far, if you’re going to play Dragon Quest 1 and 2, this is what you need to play. The game has been completely rebalanced, and the graphics and sound are so much more merciful on your eyes and ears than either the NES or GBC versions.
I can’t promise that you’re going to have loads of fun. It’s actually kind of astonishing how little there is to do in either game. However, you won’t be playing very long, and you’ll be able to say that you played the grandfather of the modern console RPG.
Now, onto the bugs.
I noticed a few text box glitches in Dragon Quest 1, the mot noticeable being an odd dialogue glitch that happens when fighting the Dracolord. Right after you defeat his first form, he makes some nonsensical remark which appears to be taken from the King’s dialogue.
The only problematic bug in Dragon Quest 1 is that once you cap at level 30, you can no longer save the game. Not a big deal if you have save states, but still kind of annoying.
In Dragon Quest 2, I noticed a lot more dialogue bugs, which added random characters to the end of my hero’s name when certain NPCs spoke to him. It seemed to happen at random, though.
I did not encounter the leaf of the world tree bug. My copy seemed to go through that event without any issue. However, I was using the DQ-based translation as opposed to the DW-based one, and I was playing on an emulator as opposed to actual hardware, so the bug may still be there.
I’m pleased to report, however, that the bug only occurs if you sleep in one particular town, and the event can be avoided.
If some kind soul wouldn’t mind giving this game a lookover, then maybe some of these minor glitches can be cleaned up.
As is, this compilation is completely playable, and I’d still recommend it to anyone.
Version 2.0 Recommended - Yes
|Nothing an addendum couldn't fix||Animation Guru||10 May 2015||2.0||Yes|
|Great DQ 1 but buggy DQ 2 ruins it.||Strat||27 Oct 2013||N/A||Yes|
|DQ Patch 2.0 - DW I||iamralph||01 Jul 2012||N/A||Yes|