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Final Fantasy VI - The Eternal Crystals

Hack of Final Fantasy III

Description:

August 8, 2011 - Augmented version+!

Class Names, Music, Long Spell Names and more (see readme)

NEW - Ending names changed

NEW - Fixed some exploits

NEW - 3 different IPS files for different ROMs

April 17, 2010 -

by author MetroidQuest (formerly known as MakouEyes)

Version X: a reworked version of the previous Final Fantasy VI: The Eternal Crystals hack.

Full web page at:

http://metroidquest.angelfire.com/FF6_EC_vX/

Changes Include:

  • New Custom-composed MUSIC
  • New Events
  • New Sprites and Portraits
  • New Dungeons
  • New Characters - a total of 15 fully functional players!
  • New Espers
  • New Font
  • New items / spells, etc.
  • and much more…. (See the included Read Me for more details)

ROM / ISO Information:

  • Final Fantasy III (U) (V1.0) [!].smc - GOODSNES 2.04
  • CRC32: A27F1C7A
  • MD5: E986575B98300F721CE27C180264D890
  • SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
  • SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
  • or
  • Final Fantasy III (U) (V1.1) [!].smc - GOODSNES 2.04
  • CRC32: C0FA0464
  • MD5: 544311E104805E926083ACF29EC664DA
  • SHA-1: 057ADA1C641E3E0B3CA34E6E4F4EB1B05A87143A
  • SHA-256: 10ECCC5D2FAB81346DD759F6BE478DCB682EEF981E8D3D662DA176E1F9A996BC

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
MakouEyesHacking

User Review Information

Not bad, but needs more testing...

Reviewed By: Bond697 on 31 Aug 2009

I’ve played a few versions of this hack about 3/4 of the way through and have found it fairly enjoyable, but the latest(9.08) is extremely buggy. MakouEyes has fixed the garbled battle text when fighting Vargas/Gilgamesh, but that’s not one of the big, show-stopping bugs. There’s another problem in that very battle that makes it un-winnable. It can be fixed with the FF6 editor by LordJ, but it shouldn’t exist in the first place. After fixing that bug myself, I moved on to the Returner Headquarters. There, you run into a bug that creates an infinite loop. When Terra tries to walk outside to talk to Banon/Galuf, the soldier guarding the door will not stop talking. He will continually repeat the same few dialog boxes of text over and over again in an infinite loop. That’s where I gave up on the newest version. These bugs don’t exist in the older versions, so it was quite a surprise to run into game-breaking bugs so early.

This could be kind of a neat thing to play, but it should’ve been played through once by the author to look for bugs before he released it.

Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Some good, some bad.Paladin_A27 Sep 201710.8.3No
Great hacklawnchairsoda07 Jan 201610.8.3Yes
It's Worth Playing just to check out the World of RuinKlaviaturist13 Aug 2011N/AYes
Wow, what a hack!Gi Nattak06 Jun 2010N/AYes
Not as bad as they sayjasonsgroovemachine01 Sep 2009N/AYes
Not bad, but needs more testing...Bond69731 Aug 2009N/ANo
This Hack Could Be BetterDeathlike223 Aug 2008N/ANo