Hack of Perfect Dark
Hack of Perfect Dark
|Patching Information||Requires Custom Patcher|
|Genre||Action > Shooter|
|Hack Release Date||01 March 2013|
|Last Modified||10 September 2013|
Welcome back to GoldenEye X! Our focus this release has been adjusting and correcting things previously problematic or flawed in patch 5a and prior. A huge number of weapons have had their firing rates modified to match (when comparing side-by-side on console) the original guns in GE007. Some may not be as noticeable, but others like the Sniper Rifle and Cougar Magnum should stand out. Tons of audio effects have been replaced, making the game sound much more like how it should. Be it subtle weapon use effects (such as planting a mine or slashing with a knife), to explosions, and even ricochets. Your ammunition and function displays are also using a new colour scheme; yellow/orange for ammo, and green/cyan for functions. Door operation speeds in many VR levels are now set to their proper values. You’ll find that Simulants are now much better at navigating the Caverns map, as well. Brand new intro music and logo are both featured at the start of the game. An optimized version of Cradle is the only new addition to the levels list. Though due to its poor performance with many players and Sims participating all together in a match, this may not remain in future patches. Two bonus weapons are available for use in both VR mode and missions. The first is the Seeker (Perfect Dark’s Slayer), and the other is a personal drone gun (Laptop Sentry Gun). There are many other details we won’t get into in depth, but a list has been included in the readme file. As always, our deepest appreciation goes out to those who’ve continued to follow this mod. Your support keeps us going.
Check us out on YouTube for trailers and other feature videos: https://www.youtube.com/user/GoldenEyeXN64
AS A SPECIAL NOTE: This version of the mod DOES NOT support the mission campaign. What you’ll find there is leftover from Perfect Dark. Levels contain replaced textures, different characters, changed weapons, and some may not be beaten or even load. All missions are unlocked from a new file, to allow curious players to try them. They have not been modified and are not an official part of the mod. All missions will be replaced in a later release.
You’ll require a patcher that is capable of handling Xdelta files. If you do not already have one, please head over to the GoldenEye Vault website to download the GE/PD Editor. Additional information regarding the patching process can be found there.
ROM / ISO Information:
- Perfect Dark (U) (V1.1) [!].z64
- CRC32: 4C1677F7
- MD5: E03B088B6AC9E0080440EFED07C1E40F
- SHA-1: AF8788AC4D1A57260EAE9C53FFE851FCF2A3319B
|Contributor||Type of contribution||Listed credit|
User Review Information
Fun with friends only.Reviewed By: arbleich on 11 Jul 2012
In solo missions, the voices remain the same. However, when you get attacked you sound like a dude. Textures are all messed up in solo. Can only play up to A51: Infiltration because of a clipping error (or something). You Just fall through the ground and die. My fix for that is to have GoldenEye: X (patched) and the PD ROM you patched it from in the same folder and beat A51: Infiltration in PD (they use the same .sav file). Multiplayer is perfect though. Really just a multiplayer experience.
Recommended - No
|Awesome, it's like GoldenEye 2.0||SkinnyV||04 Oct 2012||N/A||Yes|
|Fun with friends only.||arbleich||11 Jul 2012||N/A||No|