Newest Translations

Zelda II: The Adventure of Link Marie to Elie no Atelier: Salburg no Renkinjutsushi 1 & 2 The Great Battle II: Last Fighter Twin Ghosts 'n Goblins

Newest Utilities

Dragon Warrior Monster Stat Editor Breath of Fire II Level Stat Gain Editor abcde Breath of Fire II Monster Editor (Updated with Drop Rate Support)

Newest Documents


Newest Reviews

Final Fantasy IV Graphics Update Ys IV: Mask of the Sun Gradius - Luidius Chrono Trigger: Complete

Newest Homebrew

LvR Jet Pilot Rising Falling Power Glove Analog Mode Test

Featured Hack Images

Ultimate Zombies Ate My Neighbors Super Mario Bros Mushroom Kingdom Chaos Numan Revolution Mega Man Hyperion 5

Featured Translation Images

Silk Road 2 Zero Wing Fire Emblem: Thracia 776 Phantasy Star IV: The End of the Millennium

Recent Updates

Double Dragon III - Difficulty Fix

Hack of Double Dragon III: The Sacred Stones


This was an attempt at making the game more “challenging” in an adequate way although the enemies’ health was (for the most part) increased, the player is given extra continues, more health, & the ability to keep weapons after an enemy dies. The biggest drawback is the sprite change when a different enemy appears on screen when the previous enemy’s weapon is still on-screen.

The mistakes in text have been corrected as well as other numerous changes.

1.1 reverts the sound back to its original state.

ROM / ISO Information:

  • Double Dragon III - The Sacred Stones (USA) - NOINTRO
  • CRC32: 7A6E0454
  • SHA-1: 18ECC9CAD3B1C36653867EA02A8465F2046AA459
  • SHA-256: 6A10A2EC6DFC612F2E3B139F12623AC6BF0C1043710C9A56794719CC59F0D32E




ContributorType of contributionListed credit
Jedi QuestMasterHacking

User Review Information

Lovely hacking skills,extended action

Reviewed By: Stamos on 01 Jul 2012

Seriously I love what the author did here.Its like he read my mind like when I was a little kid.I was beating this game back then without using any other chars but Billy and this hack raised the difficulty bar BUT in a fair manner than it was back then in the original version.The weapons drawback in the sprite change when a different enemy appears on screen when the previous enemy’s weapon is still on-screen the author mentions is NOTHING.I didn’t care at all and I’m sure none will. Things like the increased life on your characters and colour palette change that weren’t mentioned is a nice surprise.The only small change I didn’t like(only from my personal view) was the music.It was changed a bit…and by changed I mean it sounds a bit different like the DD3 had an MMC5 chip,awesome touch if you ask me

Overall I would really recommend this patch to all those that loved the original and want a more challenging version

Recommended - Yes

User Reviews
Lovely hacking skills,extended actionStamos01 Jul 2012N/AYes