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Final Fantasy VI - Sound Restoration hack and few framerate drop

Hack of Final Fantasy VI Advance

Description:

This hack, that could also be called “FF6 advance as it should have been”, basically replace the music with the original music from the SNES version (gone the aggressive fuzzy instruments).

The framerate drops, although not entirely suppressed, are greatly reduced, so this version plays almost as smoothly as the SNES original.

All 3 releases of the game (Japan, America, Europe) are supported.

The opera songs can optionally be patched to have true opera soloists, and the major part of the opera tunes are played by Tokio’s orchestra (European version of the ROM only).

ROM / ISO Information:

  • European version
  • CRC32: D15DEBA5
  • MD5: 7F6BF3B4D84F113AA454136E5B53FD77
  • SHA-1: C5B27ED0870EA64E6A001C5BC367F76571ACE973
  • -
  • American version
  • CRC32: D708F5AB
  • MD5: D1C3D1798A3F347FBAB41F151C99DECE
  • SHA-1: E9A2A58BC56ACE26CB56D0CF5CDAD1A10AA5DEDF
  • -
  • Japanese version
  • CRC32: D67478FE
  • MD5: 09DAF6531DED19B7921367084E439B2F
  • SHA-1: 1850FEDDE7305C4BAF42E0594AAABE17C549D7E2

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
BregaladHacking

User Review Information

A Musical Perspective

Reviewed By: Spooniest on 04 Jun 2012

As someone who’s been studying music nearly all his life, I have a special place in the pit of my tattered soul for Uematsu’s masterful work on Final Fantasy VI. This is music that has comforted me when I was feeling lonely, depressed or otherwise let down by the crapsack world we live in. I find myself humming it from time to time, even to this day.

That said, I do have to give this hack a solid recommendation. Excellent, excellent all the way around. Not perfect, of course, but music is an art, not a science. This gets extremely close to the sound of the SNES originals; timbre, pitch, tempo, it’s all there. I wish there had been a way to fix the GBA version’s annoying habit of not fading music down at the proper times, but like the saying goes, you can’t have it all, and this is a welcome change to the awful, awful porting job that SE did.

Most excellent and triumphant of all is the actual, REAL (sung in Italiano, no less) Dream Oath Opera. This is a mind-bending experience unlike any other I’ve had in all my years of playing modified games. To hear singing in a SNES-era game was a novelty; this is a crowning moment of awesome. I remember playing the SNES version, and when the first singer in the opera opens his mouth to sing “Oh Maria,” for one second, I thought they had managed to fit voice clips into the SNES cart. This hack delivers on that unfulfilled promise of so many years ago.

An excellent, truly magnificent job.

Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Once you hear the hissing you cannot unhearG06129 Jul 20172.1No
Mostly Great - Opera is divisiveChibiNinja02 Apr 20172.1Yes
Amazingxordspar026 Jul 20162.1Yes
Backgound noise/hissingencoreAC27 May 20162.1Yes
Much better nowJohn Enigma10 Mar 20162.01Yes
That's much better!Chronosplit20 Mar 20162.01Yes
Thank you!safaribans31 Aug 2012N/AYes
Great job!TheZunar12330 Jan 2013N/AYes
A Musical PerspectiveSpooniest04 Jun 2012N/AYes
This makes the GBA version perfectHrith07 Feb 2011N/AYes
Fixed what the GBA version is lacking.Zoel30 Sep 2010N/AYes