Newest Translations

Brave Prove Daisenryaku VII Itadaki Street: Watashi no Mise ni Yottette DOOM

Newest Utilities

[FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd Game Genie Good Guy Jackal Level Editor Crash 2 Level Editor

Newest Reviews

Pokemon Grape LaSalle Ishii's Childs Quest SMW The Crown Tale Mario is Missing Done Right

Newest Homebrew

Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

Featured Hack Images

SD Gundam G Next - Hack Rom Pack & Map Collection The Legend of Zelda: Shadow of Night The Second Reality Reloaded Mega Man III - Against The World

Featured Translation Images

Spartan X 2 Eggerland: Meikyuu no Fukkatsu Dragon Quest III: Soshite Densetsu e... Super Robot Taisen R

Recent Updates

News
General Information
Button

(1 to 1) of 1 Results

Temporal Flux v3.00 Release

06 December 2008 2:18PM EST - Update by Geiger

Utilities News

Several massive code rewrites later…

Temporal Flux 3.00

From the release notes:

New

Fixed

  • Loc Events . Cut (Ctrl+X) corrected for new string handling
  • Loc Events . Dialogue could be displayed incorrectly in game due to spacing issues
  • Compression . Compression tool no longer adds junk bytes onto end of data
  • Strings . Setting all strings to dupes no longer crashes the program

Changed

  • Loc Events . Decode for Draw Geometry
  • Loc Events . Consistent decode between Textbox and Decbox
  • Loc Events . MemCpy2E changed to ColorMath
  • Loc Events . Partial editor rewrite, focusing on command display
  • Overworld Events . PCSub (OEC 08) now decoded and updated to match moving code.
  • Saving . Major rewrite of the save system, changing internal aspects of the entire program
  • Treasure . Changing the treasure type is now considered a data-changing action.

Between the custom data and the plugin system, the future can only refuse to change for so long.

RHDN Temporal Flux Page

[1]