(1 to 10) of 2196 Results
Fire Emblem E3 2021
23 October 2021 8:48AM EST - Update by Darrman
Fire Emblem E3 (FEE3) is a yearly event held by the Fire Emblem hacking community, running since 2011. Every year, rom hackers and fan game developers showcase their work over the previous year to the wider community.
The event was initially launched in the aftermath of Nintendo’s failure to translate Fire Emblem: New Mystery of the Emblem for the Nintendo DS. The community feared that official English translation would cease, ending the series in the West. The romhacker Arch believed that if Nintendo would not make new Fire Emblem games, the fanbase would make them. Though translation for Fire Emblem Awakening was soon confirmed, the event continued anyway. From a seven-hour long video in 2011, this year’s event will last twenty days, showing off a massive eighty unique projects.
Among the hacks being shown off this year include Pandan’s Lengths of Time, sequel to Vision Quest, one of the most popular hacks to come out of the community, Knabepicer’s Storge, which allows the player to construct their party at the very beginning of the game before embarking on a quick adventure, and Permafrost’s Deity Device, featuring three “discs” worth of content along with a revamped magic system.
Returning projects include Snakey1 and 1st_lieutenant_noguchi’s Legends of Avenir, where the player can freely customise their character and decide how they would interact with the world, somewhat like a “choose your adventure” book, HyperGammaSpaces’ Sacred Echoes, a demake of Shadows of Valentia to Fire Emblem 8 with mechanics such as Gaiden’s magic system faithfully implemented, and Vesly’s Pokémblem, which adapts Pokémon Red and Blue into Fire Emblem 8, with mechanics combining the two together.
Fire Emblem E3 is being supported by Fire Emblem Universe, the main location of the Game Boy Advance’s community, and its forum thread can be found here. All videos are showcased on its channel, with a new video being uploaded every six hours. The playlist can be accessed here.
The star of the Algo System shines with a new intensity
20 October 2021 11:14AM EST - Update by vikfield
Phantasy Star Makeover is sprite modification for the Sega Master System’s Phantasy Star. It redesigns a lot of the game sprites with newer ones inspired by the art style of the PlayStation 2 remake. This project includes the previous Phantasy Star CSI, that is in fact a sprite modification for the main characters. This mod is compatible with other hacks for this game. You can check out some translation hacks like the Brazilian Portuguese one by mad-dentist, that is already using a previous version of this project. This wonderful game never get old, but if you want to give it a new look, then you can try this hack.
Ys vs. Trails in the Sky: Alternative Saga 100% translated!
19 October 2021 8:36AM EST - Update by eLTeh
Ys vs. Trails in the Sky: Alternative Saga is now fully translated!
This is a translation of the crossover fighting game Ys vs. Sora no Kiseki: Alternative Saga, released by Nihon Falcom in 2010.
The patch includes a 100% translation with additional quality of life features. All menus, story dialogue, and graphics are fully translated and proofread to align with Ys and Trails series standards. An X/O button swap is implemented to reflect western releases of PSP games.
This translation was produced by the V Sector team of Falcom fan localization group, the Geofront.
More information can be found in our release post here: https://geofront.esterior.net/2021/10/16/ys-vs-trails-in-the-sky-alternative-saga-is-out-now/.
Puyo Puyo 7 Wii - Full New English Translation!
14 October 2021 1:48PM EST - Update by Saetta06
A new translation for Puyo Puyo 7! Now in its Wii quality with voiced cutscenes and better graphics!
This patch was planned to be a port of the DS one, but upon porting the text, we’ve encountered bad translations, localizations and most importantly made-up dialogues that was never there in first place! That made fans think some stuff was actually canon…
About 80% of the story has been retranslated, and all school lessons have been rewritten too!
I recommend checking it out if you previously played the DS patch!
Mega Man X New Order
11 October 2021 12:12PM EST - Update by korius
New Order is a level edit hack that completely revamps item collection in Mega Man X. You can now acquire each part of the Light Armor in any order you choose, as well as each Sub Tank and Heart Tank without any prerequisite items. These changes have been made with great care in order to keep the gameplay and progression feeling organic. The only obstacles that have been left in place are stage-specific conditions, such as the ice in Flame Mammoth’s stage or the water in Sting Chameleon’s stage.
Full list of changes on the project page. Remember to leave a review!
101 ZAMN Has Released!
10 October 2021 4:49AM EST - Update by Zombie101
have you ever played “Zombies Ate My Neighbors” on the SNES and thought. “this game is just too difficult to beat?” Well then 101 ZAMN is the Zombies Ate My Neighbors hack for you!
101 ZAMN is the easiest Zombies Ate My neighbors hack as of today and features generous weapon pickups and easy to save victims so you don’t have to worry about getting a game over every other second.
101 ZAMN also features:
•55 new level layouts with modified music from the original Zombies Ate My Neighbors game.
•new weapons drop table, slow palette fade for saving tourist victim easier and new game over screen color.
•reverse item cycling (hold L button and press the B or A button), to go through your weapon inventory backwards.
Hope you enjoy.
Sonic Hacking Contest 2021 - Trailer
08 October 2021 9:35PM EST - Update by RadioTails
It’s time to show off this year’s trailer for the Sonic Hacking Contest 2021: https://www.youtube.com/watch?v=BbVCEe1Hwjo
All entries can be downloaded and played from Monday 11th October to Sunday 17th October from https://shc.zone
Check this newsletter for more details on what is happening during the contest: https://www.getrevue.co/profile/shcontest/issues/shc-newsletter-shc2021-contest-week-trailer-list-of-entries-and-more-752185
English Translation of Mario's Super Picross
06 October 2021 9:14AM EST - Update by FCandChill
Mario’s Super Picross is a game that doesn’t need an introduction. Despite having a worldwide release on Virtual Console and Nintendo Switch Online, it remained untranslated. Now for the first time ever, Mario’s Super Picross is available in English!
One small step for Pom: Community Pom for PlayStation translated
05 October 2021 6:28AM EST - Update by Supper
LIPEMCO! Translations presents its latest release: an English translation of the PlayStation ARPG/simulation hybrid Community Pom!
Something’s been snacking on Woolly Village’s adorable Meymeys, and the townspeople aren’t happy about it! While the villagers blame it on the mysterious rabbitlike Poms that appeared when the moon vanished five years ago, young Lulu knows better. With the magic staff gifted to her by the Poms in hand, she sets off on a quest to find the Poms, build a community where they can live in peace, and discover the truth behind all the incidents. And raid every dresser in the continent for trading cards along the way.
Community Pom is a 1997 action RPG/simulation game for the PlayStation, developed and published by Fill in Cafe (best known for the Asuka 120% and Kendo Rage/Makeruna! Makendou series). With gameplay reminiscent of classic 2D Zelda titles and perhaps most particularly influenced by Magic Knight Rayearth on the Sega Saturn, the game puts its own spin on things by throwing a simple but fun pet raising simulation into the mix, with the player rearing Poms to increase their combat stats and unlock new features and abilities. Imagine Zelda with a Chao Garden, and that the Chao Garden was actually useful.
It’s also notable for its eye-popping amounts of cutesy graphics and sprite work – every town NPC gets a unique design!
Watch the translation in action here!
In addition to fully translating the game, this release also includes a partial translation of the game’s official guidebook. It contains not just basic information, but detailed explanations of game mechanics, concept art, and even an interview with the developers. Read it here! Massive thanks to Xanathis for purchasing and scanning the entire 127-page book just for this project.
This translation was the work of LIPEMCO! Translations: TheMajinZenki (translation), Supper (hacking), cccmar (editing and testing), and Xanathis (guidebook scans, testing, and PR coach). The group hopes you’ll enjoy this title which, while little known, is highly regarded by its fans.
And though you’ve hopefully worked it out by now: “M,” not “RN.”
English Translation of Samurai Kid
29 September 2021 6:21PM EST - Update by marc_max
Samurai Kid is one of those little Game Boy Color gems that had been left untranslated until now!
In this cute Japan only GBC platformer, you will play as Prince Homura Maru, who needs to save the Kingdom of Hinomoto from the Demon King. Surprisingly, this game is more focused on puzzle solving rather than action. Homura must turn enemies to stones, push them into switches in order to open doors and all sort of mechanisms. He also has access to three different weapons and other items that will be necessary to solve the puzzles.
The game was developed by Biox, and it uses the same engine as Daiku no Gen-san - Kachikachi no Tonkachi ga Kachi. It’s mostly the same, but much better in every aspect. As a GBC-only cart, it takes advantage of the GBC extra power, allowing it for more detailed backgrounds and animations. Level design is quite remarkable as well. If you are a puzzle lover, you cannot miss this one!