Newest Hacks

Newest Translations

Final Fantasy IV Dragon Ball Z: Super Saiya Densetsu Cliffhanger BioMetal

Newest Utilities

dumpid Mempak Save Converter Dex-to-V64 spacefinder

Newest Reviews

Final Fantasy VI - Total Graphics Uncensorship Zelda - Link's Awakening DX Hero Mode Aria of Sorrow: Julius Story Mode Hack Biohazard

Newest Homebrew

Falling Power Glove Analog Mode Test Climber 5 Cave 1K

Featured Hack Images

Super Mario Bros. Chaos Control Ultimate Second Bugs Bunny Crazy Castle SMB FINAL QUEST Sonic 1 Alt

Featured Translation Images

Dark Law: Meaning of Death Kunio Kun no Nekketsu Soccer League Little Magic Dragon Quest III: Soshite Densetsu e...

Recent Updates

  • Credits
    Replaced kingofcrusher with Setevn Seehorn, same person with the latter the older profile.
  • Community
    Avatar. Surprise! This member is actually kingofcrusher. (See http://sstranslations.wikia.com/wiki/SSTranslations_Wiki?action=history and some of his submissions. This patch http://www.romhacking.net/translations/3160/ confirms he is linked to SSTranslations.).
  • Community
    Banner logo. Found official website & few profiles (Check patch's readme)!
  • Community
    Development history of the member behind 'GameHut'.

Monster Management Security Bureau of Cincinnati 2

2600

Description:

This was a show piece for the Louisville Arcade Expo. Writer/Artist Ricky Henry wanted something to draw crowds in for his comic/manga work Monster Management Security Bureau of Cincinnati.

Features:

  • Two player cooperative gameplay
  • Two simultaneous laser shots of different colors
  • Up to 8 enemies simulated
  • Parallax side-scrolling
  • Unique coloring for each individual object on-screen
  • Health bars have unique coloring per player

Instructions:

This is a two player cooperative game. The objective is to rack up as many points as possible - which also means both players surviving as long as possible. RESET will reset game. SELECT will toggle between 3 difficulty levels: NORMAL, HARD and MANIAC. Each players FIRE button will launch a laser. Once a salvo has been launched no additional lasers can be fired from your ship. Lasers will damage and pass through enemies. Each player has a shield bar at the bottom left (player 1) and right (player 2) side of the screen. If too much damage is taken from collisions with enemies or fire then the player will be forced to land. Landing reduces the cities morale (topmost status bar). If morale drops to zero the game is over. At certain periods during the game a boss will appear shooting fireballs. Once the boss is defeated gameplay will resume at a higher difficulty level.

Enemies:

SPACE BUNNIES Four mutant space “bunnies” will march forward intent on invasion.

COMETS Space debris and evil satellites will shoot forward seemingly intent on harshing your mellow.

FIGHTERS A duo of space mutants press forward whilst tactically diving or retreating unexpectedly.

SPACE PICKLE The leader of the fleet. Will strafe the players while occasionally attempting to ram them. Launches fireballs and warps around the screen. When hit teleports to a new location.

M.M.S.B.C. 2 for the Atari 2600 is the work of Jason Santuci. M.M.S.B.C. the comic book is copyright BIT”POP by Ricky Henry and Chad Shoettle.

Links:

Screenshots:


User Review Information

No User Reviews!