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(1 to 10) of 22 Results

Summon Night Swordcraft Story: Stone of Beginnings

20 April 2016 9:02PM

Translation Help - GBA

I’m looking for a proofreader with high Japanese and English skills to help in the correction/edition of the translated script of the game. The draft is already being proofreaded but it’s long, 1124 files, with 40 of them or so proofreaded to 100%. The good side is that more than half are 1kb and only have two phrases which correspond to locations in-game, so translating them shouldn’t be a problem (I made a document with all common terms to help in this case). Some lines will need to be translated from scratch, as the previous translators didn’t have a context to help with the translations.

This game is the last of the Swordcraft Story spin-off for the GBA. Pretty good games with good story and game-mechanics. Previous games were localized by atlus, so I’d like to keep the same terms as the previous game (the forge system is the same, with new mechanics added).

I’ve got people working on the inserter, and once it’s ready proofreading will be lot easier. I can also help in getting context of the game as I know more or less how the plot goes.

You can contact me through PM or the page provided.

Thanks!

Double Cast

19 April 2016 9:18PM

Translation Help - PSX

Looking for a proofreader of high Japanese/English skill to edit my translation for the game Double Cast. As of writing, the game is 100% translated into a rough draft.

It’s the first in the Yarudora series. These games are mystery/suspense visual novels, animated by Production IG. They are notable for having a high number of endings: this one has 27.

It’s a little bit long, and it’s difficult to track down every last scene in Let’s Plays, but I will be happy to throw a few links your way from Nico or Youtube if you need it. What’s more, the text is in one single file, so it may be a little unorganized. I’ll be happy to guide you through it if you have any questions. Esperknight gave me the script and is working on reinsertion. He’ll be testing and working out the kinks while this is being done.

There are segments where I’m not entirely happy with how I wrote them or what I came up with, so I really would like someone to rip it apart, for both the sake of my studies as well as the sake of the game.

Super Mario Bros. 3

08 April 2016 1:44AM

Technical Help - NES

I’m looking for a spriter that can change the Mario Sprites into Toad sprites from Wario’s Woods, some of the big Mario Mario sprites are already edited. I don’t need all the sprites edited since Toad is only going to use the Fire Flower in this hack. It may look like it’s a lot but it really isn’t, so if you’re out there and interested please reach me, I’d really appreciate it.

Here’s a video of my hack in action.

Mobile Suit Gundam MS Front 0079

07 April 2016 7:55AM

Translation Help - WII

I need a translator for Mobile Suit Gundam Ms-Front 0079 for Nintendo Wii. I already got all the text files Extracted. I’m currently just copying it over to a spreadsheet for the Translator.

Lunatic Dawn 1 & 2

04 April 2016 1:05AM

Technical Help - PC

Looking for assistance on extracting the rest of the dialogue in the game. Everything that is able to be done within basic methods is completed but there is text compressed also that we can’t get to. If someone would able to extract and re-insert this dialogue from the game, this would be a great help to us. Please contact me if you can lend assistance on this.

God Eater 2

03 April 2016 10:33AM

Translation Help - PSP

Hello,

We are looking for translators and reviewers in order to complete the translation of God Eater 2 PSP to English.

If you have the skills to translate from Japanese to English, please contact me, or start translating right away!


Official Thread: https://gbatemp.net/threads/god-eater-2-translation-looking-for-translators.386192/

Translation Platform: https://www.transifex.com/god-eater-2-translation-project/god-eater-2-translation-project/dashboard/

Biomotor Unitron 2

04 March 2016 6:20AM

Technical Help - NGPC

I would love to finish this game. I have a lot of various areas translated, but I would really like to get someone to help out on the script and maybe with the VWF, if it’s possible. The game is REALLY fun, I’m just limited on time to complete it.

ACE COMBAT 3 electrosphere

17 January 2016 3:35AM

Translation Help - PSX

This project is in need of someone whose Japanese-English is above-average who can help with QC and re-translate parts of our English script.

Priorities are assuring maximum accuracy and avoid any awkward phrases in the finished product.

This game has 52 missions, of which half has already been translated, edited and released. Most of the work would focus on the other half where the script is rougher.

Final Fantasy 6 Steam

06 January 2016 8:37PM

Technical Help - GBA

The Final Fantasy Modding Group on Steam is looking for help with documenting the Final Fantasy 6 Steam release.

So far, we have found that that an original Japanese FFVI gba rom is used by the engine. Krisan Thyme, from the group, hex edited the rom and replaced the Elixer from the clock with another item successfully. So the rom is definitely used, but we also know that most of the art/audio assets are used outside of the rom.

We are looking for someone to collaborate with in creating a technical document to help with future modding.

For all of those interested, please consult with Krisan Thyme on Steam and/or Nyxo on Twitter from the group.

Krisan Thyme: http://steamcommunity.com/profiles/76561197971797914/

Nyxo: https://twitter.com/rivernyxx

Group Page: http://steamcommunity.com/groups/ff-modding

Thanks!

Oracle of Secrets

17 December 2015 5:25AM

Technical Help - GB

I am working on a semi total conversion mod for the Legend of Zelda: Oracle of Ages. I have been working on this for quite some time and have promised never to abandon it. I have run into a few roadblocks and could use some help from people who are experienced in zole, zote, and zose. Specifically I need you to reprogram the event where Link gets his sword. That is bugged. Also I could use help locating the graphics for Ralph, and working on the text. If you are interested please message me.

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