(1 to 10) of 27 Results
Platform: GBA
My group, Orenji Translations, is looking for another translator other than myself to help with our translation of Dragon Quest Characters: Torneko’s Great Adventure 3 Advance. You can check out some of our earlier work at either http://orenjitrans.overfold.net or GBAtemp’s Nintendo DS rom hacking forum(Shiren the Wanderer 2 and Spectral Force Genesis).
If you’re interested, please send me an email at baka_neko@comcast.net !
Platform: SNES
The majority of the text in this is already translated. I’m looking for someone roughly fluent in French and English to do the last 35 kilobytes or so. I’ll be editing the text afterward so you don’t need to be *perfect* but a good degree of understanding is critical. Familiarity with the source material is also important. No romhacking experience is necessary.
Email aeongen@gmail.com if interested. Thanks!
Platform: PC88
A translator is needed for the PC88 game “The Screamer” by Magical Zoo. There’s a lot of text, all in Hiragana, and I’ve translated a good portion, but my Japanese is limited and I’ve nearly exhausted the amount that I can translate on my own. If you’re interested, just get in touch.
Platform: SAT
The original Dragon Force became one of the Sega Saturn’s most highly regarded killer apps, but thanks to the Saturn’s flagging US performance in the late 1990s the sequel never found release on English-speaking shores. Help Sixfortyfive, Sandslice, and FaustWolf work toward Great Justice by assisting in the Dragon Force II English Localization Project!
To get a sense of the amount of work already completed on the project and what work remains, check out this video. Right now we’re looking for:
*Translators (high Japanese/English translation skills needed)
*Modders experienced in implementing VWF routines and/or implementing new text fonts.
*Modders experienced in interpreting ASM (assembly language) code for purposes of expanding text box displays and possibly NOP’ing out the game engine’s text compression routine.
*Anyone interested in completing the graphic design end of scanlations once written material has been translated.
Express your interest in the linked thread right here at Romhacking.net, or PM Sixfortyfive or FaustWolf.
Platform: PSX
Team NEMO is currently looking for an additional, backup translator for this game and related items.
The project has already covered 13 of the game’s 52 missions and a booklet thanks to our only current translator, BRPXQZME. My wish is to find one or two translators to help out with the smaller things, such as some pages from its guidebook and some other text, as the project’s scope can be quite daunting for a sole translator.
Thanks for reading, Team NEMO
Platform: TGCD
I’m looking for someone who’s interested in translating this game. I’d prefer someone who knows of Urusei Yatsura but even if you haven’t heard of this series not a huge deal. Hacking is pretty much done, I just need to expand the banks and implement a VWF (code for this is already done and working as I’ve currently implemented it into Tengai Makyou Ziria). If your interested be warned though as there is going to be quite a bit of text for this as it’s a digital comic game. I haven’t dumped all the text but believe it’s going to be at least 500k. If your still interested please hit me up at esperknight@yahoo.com. Thanks!
Platform: NES
Doing a hack of Mega Man 3 here, making Proto Man the playable character in the game. I’m looking for someone to do some ASM work, as I am new to ROM hacking and am trying hard to learn.
Here’s what I need help with: - Giving Proto Man a charge shot, like mega Man has in MM4-9
- I also need help changing the ending of the game a bit. Basically just the part where Proto man comes in to save Mega Man at the end of the game.
I’d also like someone to redesign 4 of the 8 robot master levels. I’m currently doing 4 myself, but would like to see what other hackers could come up with.
If anyone out there wants to work on this with me, shoot me an e-mail and let me know what you have in mind. I’m in the military, and will possibly have to head back out of the states later this year, so I’d like to get this hack completed. Thanks in advance.
Platform: PSX
I am very interested in translating the first Atelier game, but unfortunately I have no hacking/programming skills whatsoever.
The project may take a long time to see through, but if someone is willing to help with getting me scripts and putting them back together, then I am more than willing to be your translator on this game :) (If you can’t help with the ps2 version but with the psx version instead, then I am willing to work with you on that version instead)
About time we see one of the early Atelier games in english, no?
Platform: SegaCD
Hello, I’m TheFireRed, and I’m here to request some technical help for this game.
I’ve been interested in translating this game to my native language, Spanish (Castillian), but I didn’t find any document or utilities about this game. I think because it’s already translated and dubbed into English. =P
I’m looking for someone who could dump the entire script of Popful Mail, so I can start this “pre-project”.
Thanks in advance!
TheFireRed
Platform: SegaCD
I need technical help in translating Shadowrun for Sega CD. I took the starter pack from RHDN’s abandoned projects page and have created the first two of many dumping tables and have dumped 6 complete script files so far (of 50+). I could start translating those right away (which would take a very long time anyway), but before I do that I need help. More specifically I want someone to tell me what I have to do exactly and what to keep in mind when translating (i.e. restrictions in length? what should the script look like in the end?). Since I couldn’t insert anything into the iso file when I tried today I’ll need help with that for testing, too.
The starter pack comes complete with all needed programs and batch-files for easy use, but the documentation is meant for someone with knowledge about romhacking. I’m just a translator…

