============================== *** Only important changes *** (22/10/2020) ============================== v1.4 + New title screen and Zones Selection. + Correction of the graphical glitch of the Continue screen. + Remapping of "Zone Selection" and "Continue" screen controls. + New block with clouds on Green Hill. + New complementary objects (Only one has new graphics) + Many micro adjustments in the levels. + Improvements when using the springs: - When he climbs Sonic no longer suffers an automatic overtaking. - Upon falling Sonic automatically adopts his ball attack. - When bouncing off a star spring, Sonic bounces into a ball. + Springs now have sound effects (Recycled sound) ------------------------------------------------------------------- v1.3 + Fixed the sequence of explosion of the animal capsule. + Some level blocks are edited to better fit the new resolution. + New objects are added. ------------------------------------------------------------------- v1.2 (Important update) + Fixed an issue that prevented demo mode from running. ------------------------------------------------------------------- v1.1 + New background scroll renderer: - No 'artifacts' on left and right borders. - No more blanked lower border. - New code much more faster. ============================== *** Additional Notes *** ============================== 1. The new rendering engine is not ready to work in emulators that draw additional scan lines, if your emulator does not have the overscan option or similar, consider using the patch "STH - Retro Scroll Renderer.ips" + Remember that in Mesen or puNES you can go to the Video Options and activate the Overscan. ============================== *** Social media *** ============================== deviantart.com/terwilf spriters-resource.com/submitter/Terwilf twitter.com/ssicosomatic youtube.com/user/ssicosomatico