| Released By | Justin3009 |
|---|---|
| Category | Improvement |
| Platform | SNES |
| Patching Information | Unknown |
| Genre | Action |
| Mods | G,T,GP |
| Patch Version | 2.2 |
| Hack Release Date | 31 January 2012 |
| Readme | Readme File |
| Downloads | 9575 |
| Last Modified | 26 April 2012 |
Description:
Note: This requires a headerless ROM!
A modification of Mega Man X3 that modifies and edits many aspects of the game to allow Zero being playable.
A few features taken from the read me:
- Play as Zero anytime except areas where he’s unavailable such as the introduction stage.
- Zero is able to use sub-weapons.
- Zero is able to air-dash.
- Z-Saber damage is varied depending on boss strength. (Based on speed/power combined)
- Zero is able to gather Heart Tanks, Energy Tanks and Ride Armor chips. He’s able to fill sub-weapons and energy tanks while also able to use them.
- Zero can use Ride Armors.
- Slightly updated dialogue to reflect both characters being playable.
- Zero can use Capsule upgrades to a certain extent.
- Zero has new animations for charged Triad Thunder, Ray Shot & Gravity Well. There’s a new damage animation when you’ve obtained the armor capsule.
- X and Zero are swapped during events. If you’re Zero, X will appear, vice versa. If Zero is destroyed for the ending then Doppler will take his place.
- X and Zero have separate dialogue loading. Dialogue also spans across 2 banks so there’s more than enough room.
- The game remembers who you played as last after you’ve beaten a level or died.
- X2 Feature in which you can shoot both buster shots at once and both will deal damage instead of the large wait time.
Etc…
ROM / ISO Information:
No information available.
Links:
Screenshots:
Credits:
| Contributor | Type of contribution | Listed credit |
|---|---|---|
| Justin3009 | Hacking |
| Headline | Author | Date | Recommended |
|---|---|---|---|
| Gives Zero the exposure he deserves... but | WeretigerRei | 07 Mar 2012 | Yes |
| Great, but has it's flaws | Animebryan | 21 Mar 2012 | Yes |




