Theme

Newest Hacks

MMX3 Skip Intro with Assembly MMX2 Skip Intro with Assembly Iron Tank - Re-Nazified Air Contra

Newest Translations

Salamander Greendog: The Beached Surfer Dude! Alex Kidd in Shinobi World Toki: Going Ape Spit

Newest Utilities

FF6 Battle Background Palette Helper Janus (Goldeneye randomiser) S.M.B. Remodeler (English) Sqoon NES Text Editor

Newest Documents

Documents

Newest Reviews

Oracle of Ages GBC palettes Oracle of Seasons GBC palettes Minor Fixes for E.V.O.: Search for Eden Castlevania - Sonia Belmont Edition

Newest Homebrew

MashyMashy UWOL - Quest for Money Christmas Craze Russian Roulette

Featured Hack Images

FF5a: Custom Classes Dragoon X Rockman 2 Plus FF6: Is the Best Game Ever Hammer Mario Bros Romance of the Three Kingdoms - Parallel Universe Behind Enemy Lines Super Mario Infinity 2 - The Cursed Gem

Featured Translation Images

Final Fight 3 SD Gundam: Winner's History Urusei Yatsura: Lum no Wedding Bell Fire Emblem: Monshou no Nazo Mother 1+2 Kingdom Hearts II: Final Mix + (Kingdom Hearts Re: Chain of Memories) Woody Poco (MSX2) Batman

Recent Updates

Zelda3 Goddess of Wisdom

Hack of The Legend of Zelda: A Link to the Past

Description:

This hack was originally called –Zelda Shards of Might–. It was made by Omega and SePH, But unfortunately it was bugged. Zelda didn’t appear in the guardhouse. This could be fixed, but the forest dungeon was heavily bugged. The game was unsolvable.

Luckily Francais from France removed those major bugs. He called the hack –Zelda Link to the future Chapter 3–. But the game was still bugged. You get Zelda at the beginning, but when you talk to your uncle, she disappeared. Some entrances were switched, which would result in false game play and all jumps diagonally-down would crash the game.

You can’t rescue Zelda since there is no staircase that leads to the priest, so the rain never stops and the palace guards did’t disappear. The game was again unsolvable.

I have removed all mentioned bugs and have made new gameplay. Two dungeons were extended. There were also crash bugs inside the dungeons. All this was fixed.

Sometimes, the logic of the dungeon was false (some key doors were optional or there would be a key behind the key door). Plus, you really don’t know if you should search for pendants or crystals. All this was fixed.

ROM / ISO Information:

  • Legend of Zelda, The - A link to the past [E] [!]
  • CRC32: 04D55E12
  • MD5: ECFB3BD489A15CDDA12066100BDE0378
  • SHA-1: 7C073A222569B9B8E8CA5FCB5DFEC3B5E31DA895
  • SHA-256: 654183585E88ABF965B19570C194F3D69EF209A7F2D32F71881ECEAEA6A3487E

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
PuzzleDudeHackingSupervisor, dungeon design, gameplay, debugging, beta testing
SePHOriginal HackingOverworld design, GFX editing
Dude ManOriginal HackingInitial dungeon design (when the project was still Shards of Might)
OmegaOriginal HackingInitial supervisor (when the project was still Shards of Might)
FrancaisHacking2 new overworld areas for the cost of new bugs (project name was ALTTF ep3)

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Goddess of IllusionsViolentForce27 Dec 20153.0Yes
Great ideas, not great execution.Chris Miller07 Jul 20153.0No
Excellent, but with a few hiccupseskimo4426 Aug 2013N/AYes
Most excellent!lexluthermiester05 Aug 2011N/AYes
Good stuff, reallyHrith07 Feb 2011N/AYes