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Border Crossing
Final Fantasy VI
Last Modified: 10 February 2010

Hack Information:
[ EDIT ]

Hacked By: Category Mods Patch Version Readme Genre Platform Hack Release Date
Imzogelmo, Lenophis, Novalia Spirit Bug Fix GP v1.0a 621readme.txt Role Playing SNES 03 February 2010

Description

On an overworld map, battles are determined by choosing a formation from a group within 32×32 tile zone. The game calculates the zone based on the coordinates of the party.

However, the zone calculation is not run on each step, but rather on each redraw of the map.

Examples of redraws include exiting battle, exiting the menu, and exiting a town.

It is easy to see this bug by entering and exiting the menu at a boundary where the enemy formations change, then walking into the adjacent zone until a battle is triggered. Monsters will appear from the previous zone.

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