Newest Hacks

Streets of Rage Hi-Score SRAM Tetris with Title Music Silent Baby Mario Metroid Ridley X Hack 2

Newest Translations

Super Mario 64 Rabio Lepus Special Pokémon: Blue Version Double Dragon

Newest Utilities

TKMK00 to MIO0 Super Zelda Editor Move Animation Creator Text Pattern Finder

Newest Reviews

Streets of Rage Hi-Score SRAM Duck Tales 2 Deluxe 2013 Castlevania: The Holy Relics Tetris Battle Gaiden

Newest Homebrew

Another NES Snake Varooom 3D Lumberjack Rolling Pumpkins

Featured Hack Images

Mortal Kombat II Unlimited Mr. Do! + GoldenEye Spectrum Emulation Unlocked SMK Universe 3

Featured Translation Images

Final Fantasy Tactics J-League: Winning Goal Castlevania: Symphony of the Night Dream Master

Recent Updates

  • Credits
    Sorry, forgot to point out initially that font work was also made for the game's translation.
  • Translations
    Fixed slight error in the Readme file (read "Pokémon Blue l10n Plus"; should read "Pokémon Blue l10n Plus Lite").
  • Hacks
    Image 3 and 4 are the same so, I changed Image 4 for a different one.
  • Hacks
    Capitalized the word "baby" as needed.

Joy Mech Fight Special

Hack of Joy Mech Fight


JMF Special is a balance update that focuses more on the competitive aspect over its solo mode. With input taken from the competitive community, the roster is more balanced by fixing up moves, improving the less-used characters, and carefully toning down those too good. Changes to the mechanics were made to refine gameplay closer to what the developers may have intended, and more are planned. While joke characters still may not fare so well, they are far more competitive than before. Many, many cosmetic changes were also made for a more appealing and diverse presentation. Overall, this is a far more definitive experience to play with others. In fact, this hack even works on Fightcade 2 by simply replacing the ROM! Subscribe here or join the Discord server to stay updated!

The readme file documents all changes made as well as differences between the current and previous versions.

This is the biggest update yet! You can now choose from a variety of colors for each character; many were made by the JMF community! Getting out of dizzy is now consistent regardless of the character’s threshold and how far you were over. Some control refinements were also done to prevent misinputs. Lastly, part of the game was retranslated for accuracy, which has been touched up for localization. Despite the declaration of few balance changes, a break was needed between the hundreds of palettes. Hopefully, Zak and Bumpy are in a state where they don’t get decimated now. Japanese is no longer supported. It is now far too much work now to keep them virtually identical with the way text is handled. In this final update, the ability to redizzy is now hindered greatly by giving protection during a dizzy. The final boss gets toned down a bit more in an attempt to balance it, and many throws have been improved.

As of this update, the project will be on hiatus for the time being. Whenever the hiatus is over, development will begin on adding new characters.

ROM / ISO Information:

  • Database match: Joy Mech Fight (Japan)
  • Database: No-Intro: Nintendo Entertainment System
  • File SHA-1: A8C2984695B82D518E53A4C7E4376BE867013D06
  • File CRC32: D6C81006
  • ROM SHA-1: 9C8F53AD0348EE58D842B86FB845C8014D10FA21
  • ROM CRC32: 708EA2BE




ContributorType of contributionListed credit
StreetwizeHackingAll hacking and some new graphics
KzinssieTranslationRetranslated many characters and attack names
Spoox (JBG22)GraphicsMade sprites to help characters stand out more
AlanMidasOriginal TranslationWas used as a base for this.

User Review Information

No User Reviews!