Released By | ownsoldier |
---|---|
Category | Complete |
Platform | N64 |
Patching Information | Byte Swapped (N64) |
Genre | Action > Fighting |
Mods | G,S,L,T |
Patch Version | 1.0 |
Hack Release Date | 10 November 2020 |
Readme | Readme File |
Downloads | 515 |
Last Modified | 15 November 2020 |
Description:
SONIC 2 Mod for Super Smash Brothers 64 Version 1: 11/10/2020 by: Ownsoldier
List of Changes (version 1):
- New title splash screen
- New menu background and music from Sonic 2 competition results
- Player select music from Sonic 2 options screen
- Data music from Hidden Palace Zone
- **All stage select images and text reworked to fit each level***
- Peach’s Castle is now Emerald Hill Zone
- Congo Jungle is now Mystic Cave Zone (includes barrel hazard)
- Hyrule Castle is now Aquatic Ruin Zone
- Planet Zebes is now Chemical Plant Zone (includes rising lava hazard)
- Mushroom Kingdom is now Green Hills Zone (from the Sega Game Gear game Sonic 2)
- Yoshi’s Island is now Wing Fortress Zone (includes walkable clouds)
- Kirby’s Dreamland is now Hill Top Zone (includes wind blowing hazard)
- Sector Z is now Metropolis Zone (includes arwing hazard)
- Saffron City is now Casino Night Zone
- Starman item has Sonic 2’s invincibility music
- Hammer item has Sonic 2’s Super Sonic music
- New results screen background and music
- **Single player levels changes***
- Tutorial stages have custom background and music from Sky Chase Zone
- Break targets and board platforms have special stage background and music
- New music for all completion and fail results screens
- Metal Mario Stage is now Oil Ocean Zone
- Fighting Polygon Stage is now Death Egg Zone
- Master Hand Stage has Final Zone background and music
- Ending credits have the Sonic 2 ending cinematic music
Future Projects: Ownsoldier’s tutorial series on how to create Super Smash Brothers 64 levels using simple free tools like Google Sketchup and Blender: https://www.youtube.com/watch?v=bvWF68SosrU&list=PLsNNCuBbEB9Bfz-ml1LdXYHYXPs6boPhI&index=1&ab_channel=ownsoldier86
Contact:
- youtube profile: ownsoldier86
- wikidot profile (on N64 Vault): ownsoldier
- ROMHacking.net profile: ownsoldier
- modDB.com profile: ownsoldier
Installation:
- *Requirements**
- 1. A fresh SSB64 rom. Sample filename “Super Smash Bros. (USA).z64″. Where you find the rom is up to you!
- 2. The “ssbmod_sonic2.xdelta” patch located in this .zip file
- 3. Latest version of the Goldeneye Setup Editor, download from https://github.com/carnivoroussociety/GoldEditor
- *Steps**
- 1. Open the goldeneye setup editor, my version executable is PerfectGold.exe
- 2. Go to the menu: ToolsSwitch Editor GameSuper Smash Bros.
- 3. Go to the menu: ToolsXDelta PatchingApply Super Smash Bros. .xdelta Patch
- 4. When the dialog opens up, first select your fresh SSB64 rom and click Open
- 5. Select the “ssbmod_sonic2.xdelta” and Open
- 6. Rename the output rom to “SSBMod_SONIC2.z64″ (or whatever your want)
DONE! Now the patch should have applied to your new rom and you can start smashing in Sonic levels! :-)
ROM / ISO Information:
- Database match: Super Smash Bros. (USA)
- Database: No-Intro: Nintendo 64 (v. 20180814-043336)
- File/ROM SHA-1: E2929E10FCCC0AA84E5776227E798ABC07CEDABF
- File/ROM CRC32: EB97929E
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
ownsoldier | Graphics | |
ownsoldier | Music | |
ownsoldier | Levels | |
SubDrag | Original Hacking | For creating the Goldeneye Setup Editor UI |
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