Released By | MetalAbaj |
---|---|
Category | Improvement |
Platform | N64 |
Patching Information | No Special Requirements |
Genre | Action > Platformer |
Mods | GP |
Patch Version | 1.0 |
Hack Release Date | 26 September 2020 |
Readme | Readme File |
Downloads | 355 |
Last Modified | 27 September 2020 |
Description:
SM64 Non-Stop is a modification to Super Mario 64 that prevents Mario from going back to the castle when getting a star. However, there are a few problems:
- There are no animations when getting a star or a key.
- In certain cases you have to manually exit the level to continue playing
- Since there is no dialog box or animation when getting a star, the game never saves. This also means getting a game over makes you lose all your progress.
Better SM64 Non-Stop aims to correct most of these problems as it keeps the animations and allows you to save. More precisely:
- When getting a star it still play the animation, then the game displays a dialog box that asks you if you want to save, just like getting a “100 coins” type star.
- When getting a key, it plays the key cutscene and it exits the level. Just like the vanilla game.
It was made for the US version of Super Mario 64 using the sm64 decomp project as a basis.
You can also manually modify the game by replacing two lines of the decompiled source code:
- open src/game/interaction.c
- On line 771, replace “u32 noExit = (o-oInteractionSubtype & INT_SUBTYPE_NO_EXIT) != 0;” with “u32 noExit = 16 = gCurrCourseNum && gCurrCourseNum = 18 ? (o-oInteractionSubtype & INT_SUBTYPE_NO_EXIT) != 0 : 1;”
- open src/game/camera.c
- On line 5212, replace “cutscene = determine_dance_cutscene(c);” with “cutscene = CUTSCENE_DANCE_DEFAULT;”
ROM / ISO Information:
- Database match: Super Mario 64 (USA)
- Database: No-Intro: Nintendo 64 (v. 20180814-043336)
- File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
- File/ROM CRC32: 3CE60709
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
MetalAbaj | Hacking |
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