Released By | Illusioned |
---|---|
Category | Addendum |
Platform | SNES |
Patching Information | Header (SNES) |
Genre | Action Adventure |
Mods | G,L,GP |
Patch Version | 1.1 |
Hack Release Date | 02 July 2020 |
Readme | |
Downloads | 215 |
Last Modified | 02 July 2020 |
Description:
This hack is an addendum for Super Metroid - Super Kill Time by Stacy. Apply to a rom that already has https://www.romhacking.net/hacks/1664/ patch applied.
Changes:
- The map no longer breaks when reloading a save.
- All three save files will now work properly.
- Bad tiling in many areas has been improved and secrets have been given subtle hints where they had absolutely none before.
- Rooms full of blank white blocks have been changed to a different graphics set.
- The sky in ocean Crateria rooms no longer scrolls to prevent glitchy graphics when using doors.
- Power Bomb gates are now yellow instead of grey.
- Enemies allowed list palette numbers in certain rooms have been changed from 0 to stop item pickups from flashing weird colors.
- To improve the sense of progression some enemies have been replaced with more threatening equivalents and a few have different palettes.
- 1.1: More tiling improvements.
ROM / ISO Information:
- Database match: not found
- Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
- File SHA-1: 3F6D9A1AB797A710EACD0E6874CB3C551B35D458
- File CRC32: BD4FC854
- ROM SHA-1: EE0ABEFA609BD3AF546687908643FB25F197F17F
- ROM CRC32: 9AA6AE87
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Stacy | Original Work | |
Illusioned | Hacking |
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