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Metroid Prime 2: Unlimited Beams Authorized

Hack of Metroid Prime 2: Echoes

Description:

For GC and Wii.

In an alternate timeline…

Metroid Prime 2: Unlimited Beams Authorized is an “ammo-less” beam mod for Metroid Prime 2: Echoes. It removes all beam ammo spawns from the game, and gives Samus unlimited beam shots. You can choose how you want Samus’ “Beam Ammo bars” to look in her visor during an option in the patcher (select ‘remove’ or ‘keep’). Missiles, energy, and powerbombs all drop as normal.

Many Metroid fans have wondered: What would Metroid Prime 2 have been like without beam ammo? We’ve got the answer for you, but we have to warn you: After playing Unlimited Beams Authorized, you may never want to go back. As fans of the Metroid and Prime series, we have preserved as much of the original game as possible.

Here’s what to expect from Unlimited Beams Authorized:

  • Gives Samus unlimited beam ammo.
  • Removes beam ammo from spawning.
  • Hides relevant HUD graphics.
  • Doesn’t affect scanbook or completion rate.
  • Drag n’ drop usage for game patching.
  • Cross save file compatibility between modded and vanilla. (Can use existing saves!)
  • Tested for all Gamecube regions, and for USA Trilogy for the Wii.
  • Difficulty remains more or less the same.
  • Secret “Hardmode” versions 1 & 2 (see readme “FAQ” for how to).

How to use the Patcher Utility

1. Extract “MP2-Unlimited Beams Authorized.7z” to a folder, and put your Metroid Prime 2 game inside the same folder, where the patcher utility is.

2. Drag game onto “DRAG GAME ONTO HERE.bat”.

3. Follow instructions on-screen. Patching will finish in under 10 minutes. Or, if you are patching Trilogy USA, then patching will take at least 10 minutes. If the patcher doesn’t display anything different on screen for at least 10 minutes, then try again.

4. You can choose whether to “Keep” or to “Remove” the beam ammo bars from Samus’ visor during patching. For examples of both, please see the screenshots.

5. The game will show up in your patcher utility folder, where your game is, usually with “Unlimited Beams Authorized” or “U.B.A.” in the title.

The patcher utility will accept most “trimmed” or “shrunken” games.

Attention: Patching “Trilogy” (Wii) requires at least 20GB of free hardrive space before patching.

Known issues and changes:

1. Swarm enemies should be seen as a hazard typically, since they now usually do not drop any pickups (e.g. Hydlings, Chyklings, Ing Larva Swarm).

2. Alpha Blogg, Grapple Guardian, Dark Samus 2, and Emperor Ing (whole fight) do not drop any pickups. Planned fix for some of this at a later update.

3. On U.B.A. Hardmode1 and Hardmode2 modes, Chykka drops beam ammo at the end of the fight, but this impact is minimal since an ammo station is nearby. This has been fixed and will come at a later update.

4. In-game text has not yet been changed, will patch at a later update.

5. No compatibility for EUR-region version of Trilogy or JPN-region “Wii de Asobo” (New Play Control) version of MP2, yet.

Patcher utility name: “MP2-Unlimited Beams Authorized v1.0.7z”

Patcher utility MD5: 177E4A85ADD79D06A06D4ECB6F80DF93

ROM / ISO Information:

  • Metroid Prime 2: Echoes (USA)
  • ...MD5: CE781AD1452311CA86667CF8DBD7D112
  • Metroid Prime 2: Echoes (Europe) (En,Fr,De,Es,It)
  • ...MD5: 37FA7767FFF54CD4C19BF0DB30443520
  • Metroid Prime 2: Dark Echoes (Japan)
  • ...MD5: C3A180B9C99B6A1590762C6510F29063
  • Metroid Prime Trilogy (USA)
  • ...MD5: DA4FC9304933FE9137ECD5E156A1CF07

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DybblesHackingHacking and asm injection, research, testing
z_pucKProductionResearch, documentation, production

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