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Zelda III: Hyrule Explorer

Hack of The Legend of Zelda: A Link to the Past

Description:

As everyone knows, ALttP enforces a very linear order of the dungeons (at least until you’ve played a large part of the game). This minimizes the exploration aspect to a large extend. The goal of this hack is to remove the linearity as much as possible, without changing anything substantial. In fact, the author very much aimed at the changes being completely unnoticeable if not invisible.

Obviously, it would not make sense to allow access to everything at any time. There are a few necessary “sync points” for the story: Link needs all pendants to get the Master Sword, to fight Aghanim, to transfer to the Dark World. Link needs all crystals to access Ganon’s tower. Etc. Thus the goal is to allow an “as arbitrary as possible” order for getting the crystals and pendants, respectively.

An in-depth change log is provided with the patch. However, it might be more interesting to try the modified game without spoiling these changes.

Author’s note: As of the time of writing this, the mod has been sitting around for over two years. Submitting it now was triggered by the release of “A Link to The Past: ReLink”. As stated in the description, the goal was to make minimal invasive changes whereas “ReLink” seems to make larger adjustments. The reason for not submitting it at the time was that changes to the title screen were planned. This, however, never got finished. Everything else should have been changed as intended.

ROM / ISO Information:

  • No-Intro Name: Legend of Zelda, The - A Link to the Past (USA)
  • (No-Intro version 20130701-030720)
  • No Header
  • ROM/File MD5 608C22B8FF930C62DC2DE54BCD6EBA72
  • ROM/File SHA-1 6D4F10A8B10E10DBE624CB23CF03B88BB8252973
  • ROM/File CRC32 777AAC2F

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
eyeballkidHacking

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