Newest Translations

Sonic the Hedgehog Sonic the Hedgehog Sonic the Hedgehog 2 Sonic The Hedgehog 2

Newest Utilities

Metrandomizer FE12 Guide Name Tool CDmage SMB Graphics Workshop

Newest Documents

Documents

Newest Reviews

Super Mario Bros. - Two Players Hack Mario Rescues the Golden Mushroom SMB Graphics Workshop No Image Available

Newest Homebrew

Block Dude Into the Blue RI Probe Star Evil

Everybody Gets a Chocobo

Hack of Final Fantasy III

Description:

In Final Fantasy VI, there is a semi-famous bug called the “Chocobo Riding Glitch”. Though it is only possible to trigger this glitch with Banon in an unhacked game, it can actually affect any sprite beyond the Main Characters, Vicks/Wedge, and the Imp. It affects not only Chocobos, but Magitek armor as well.

This patch completes the spritesheets of the 5 guest characters that are controlled by the player over the course of the game, allowing anyone who is ever in your party to ride a chocobo or use Magitek. The expanded sheets are Leo, Banon, Ghost, Merchant, and Esper Terra. A full explanation of how it was done is provided in the readme.

It also fixes a few other issues present in the game: (1) Esper Terra now has a tent, and her eye shading was fixed on 2 rarely-used sprites. (2) The Ghost’s tent was recolored to bone-white. (3) The “surprised” face for the Soldier Sprite (never used in the base game) has been redrawn so as not to look like a glitch. (4) The Formation Palettes for Esper Terra and Kefka, which were incorrect in the base game, have been corrected.

This hack is intended to be used by anyone who is tinkering with Final Fantasy VI, whether it’s as small as using a save state editor to change the character graphics, or as large as writing a hack to add in new characters.

It is not compatible with any other patch that attempts to fix the chocobo riding glitch, including CV Reynolds Compilation and Bugfix Patch or LeetSketcher’s Banon Riding Patch.

The screenshots below are: (1) The glitch in action on Banon, (2) Banon’s expanded sprite, (3) Esper Terra’s expanded sprite, and (4) The save screen with all palette correction.

ROM / ISO Information:

  • No-Intro Name: Final Fantasy III (USA)
  • (No-Intro version 20130701-030720)
  • File SHA-1: 258BCBC5B7BCC25098BF598C4FF2AA6AC00FDE16
  • ROM SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
PowerPandaHacking

User Review Information

No User Reviews!