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Lode Runner Bullet

Hack of Lode Runner

Description:

This is Nintendo’s lode runner. Now he got shoot ability, that destroy bricks and kill enemies.

  • To shoot you need take some quantity heaps of gold.
  • Ammo quantity locate in up right corner of screen.
  • For 1 gold you get 1 bullet. Bullets accumulate up to nine.
  • If bullets quantity more than 0 - you can shoot by press SELECT button.
  • Shooting direction depend from last moving direction of lode runner.
  • If you gonna kill enemy, who obtain 1 gold - you get his gold immediately.
  • For shooting action it used “battle city” shooting sounds.

Some comments about select button:

  • Now you can change stage number be on black screen between stages/before next stage.
  • You can’t change stage number be inside stage.

Some bugs:

  • by use fceux 2.2.2 you can hear infinite fizz sound when you kill enemy. - it’s very rare
  • when you shoot to mob of 3 enemy, bullet can disappear. - here you observe nintendo limit:place more than 8 sprite in line(here nine) cutting off odd(you can fix it by options of emulator like “no sprite limit” or “allow more 8 sprites per line”)
  • by use fceux 2.2.2 in some cases lode runner become invisible. - it’s very rare
  • when you press select button on you own construction stage process - game may glitch.
  • when you load you previous save - lode runner can delve a pit. - its quite frequent.

Game tested with: nestopia, virtuaNes 0.97, Fceux 2.2.2

Author append disassembled code with his additions. It’s assigned for asm6 assembler.

For comfortable play process place Select button near A and B buttons on keyboard.

Download lunarips and patch original game with it. 23.10.17

ROM / ISO Information:

  • File name: Lode Runner (J) [!].nes
  • File size: 24,592
  • CRC32: 68224C5C
  • MD5: 739B7C1DB2B397941C1260999B641A7F
  • SHA1: 581A3E9AD5FFD985E21738E18189C67B4E0A516C

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