Newest Translations

Ninja Gaiden Trilogy The Terminator The Terminator The Terminator

Newest Utilities

Super Mario 64 Editor Kuriimu BgMapper 8mimic

Newest Documents

Documents

Newest Reviews

Castlevania Remix Conker's High Rule Tail Last Bible Extraction / Insertion + Encoding/Decoding Tools Zelda - Link's Awakening DX Hero Mode

Newest Homebrew

MashyMashy UWOL - Quest for Money Christmas Craze Russian Roulette

Featured Hack Images

Rockman 3: Deft Fire Emblem 4: Overpowered SMB2DX Super Simple Kart 3 Pokémon Red - Proud Eyes edition Zombies Ate My Neighbors: Dr Tongue's Revenge Twitch Plays Pokémon Anniversary Crystal Rockman 2: Joho Boshu 1

Featured Translation Images

Rudra no Hihou Final Fantasy IX Kid Dracula Tantei Opera Milky Holmes Sanrio Carnival 2 Donkey Kong GB: Dinky Kong & Dixie Kong Rosenkreuzstilette Fire Emblem: Seisen no Keifu

Recent Updates

Unfusing Less

Hack of Breath of Fire II

Description:

In the original game, a shamanized player character lost his shaman fusion every time his HP fell to or below a quarter of his maximum HP, in particular:

  • if HP was greater than 0, but less than or equal to 1/4 of max_HP, PC entered a wounded (critical health) state with modified sprite
  • if HP was less than or equal to 0, PC got KO’d

Those conditions fleshed out into code which, with some variations, was a part of these in-game situations:

  • getting unfused in battle by taking critical (that puts in critical health) or fatal (greater than or equal to HP) damage by attacks, spells or items
  • getting unfused on overworld by taking critical item damage (Bait/Crappie, Wisdom Fruit)
  • getting unfused on overworld by taking critical poison damage

The goal of the “Unfusing Less” hack (abbr. “UL“) was to rewrite conditions as to when to perform unfusion, to make the game generally a more enjoyable experience (most people’s complaint about the shaman system was how easy it was to lose a shaman and how hard it was to walk back to base to re-apply).

As of now, things that UL has changed are:

  • shamanized characters will never lose fusion by falling to critical health in battle by attacks, spells or items; on overworld - by items and poison. However, fatal damage will still unfuse and KO them (not the case with items and poison though - those leave characters with 1 HP).

USAGE

Files attached:

  • UL_orig.ips” - to apply to “Breath of Fire II (USA).sfc” (checksums below). Version of hack for original US version players.
  • UL_retrans.ips” - to apply to “Breath of Fire II (USA) [En+Hack by d4s+Watercrown v1.2b] (Original Title Screen Music).sfc” (checksums below). Version of hack for re-translation players.

ROM / ISO Information:

  • "Breath of Fire II (USA).sfc"
  • Size: 3,145,728 bytes (3 MiB)
  • CRC32: 67CDACC5
  • MD5: e1ff1ed4ad5dbdbe86774920dfb5e9d4
  • ---------------------------------------------------------------------------------------------------------------
  • "Breath of Fire II (USA) [En+Hack by d4s+Watercrown v1.2b] (Original Title Screen Music).sfc"
  • Size: 4,194,304 bytes (4 MiB)
  • CRC32: 1169783E
  • MD5: 0d15877595f4d1a3b11e33c801f85b47
  • You can get this version from "Breath of Fire II (USA).sfc" by applying extra patches from the "re-translation pack".

Links:

Screenshots:


Credits:

User Review Information

No User Reviews!