Newest Hacks

Aria of Sorrow Rebalanced King of the Rage Streets 2 Super Mario Bros. - Two Players Hack Streets of Rage 2: Doraemon

Newest Translations

Fist of the North Star Wolfchild Wolfchild Wolfchild

Newest Utilities

FE12 Guide Name Tool CDmage SMB Graphics Workshop Inindo_edit

Newest Documents

Documents

Newest Reviews

Castlevania 2: Improved Controls Killer Instinct MSU-1 Pokemon: Red Version (Emu Edition) Block Dude

Newest Homebrew

Block Dude Into the Blue RI Probe Star Evil

Featured Hack Images

Enemy Lifebar Celes + Terra Star Ocean no S-DD1/96Mbit hack FF6A (E) Woolsey Slattery Compromise Patch

Featured Translation Images

Monster World IV Youkai Yashiki The Magic Candle Rockman & Forte

Recent Updates

  • Community
    Image broken. Fixed.
  • Community
    According to a comment by Hiei- at http://www.romhacking.net/forum/index.php?topic=27111.msg364865#msg364865 he knows Japanese too along with French and English. So I am adding it as a language he knows.
  • Community
    Language and link
  • Community
    Language and link

Breath of Fire II Maeson

Hack of Breath of Fire II

Description:

Unlike other hacks of this author, the idea here is to fine-tune certain aspects of the game to make a smoother experience, instead of making big changes to the gameplay in general (even if there are some).

Some of the changes done are:

  • Increase the overall usefulness and balance of the cast of characters, improving the least useful ones and trying to put them all on a similar level.
  • Changes to Magic, with changes to the AP costs, and in case of offensive spells, damage too. Characters learn different spells, and overall they can be used a bit more freely.
  • Changes in equipment that go along with the changes to the characters. For example, whips are much better weapons than before, and a few pieces of armor are usable by more characters.
  • Changes in the Experience and Zenny the monsters give upon defeat; the experience tables for characters to reduce grinding, and prices for equipment and items also was adjusted depending on their usefulness.
  • Because of all the changes pointed above, monsters had their stats also adjusted for how the characters are now. Difficulty shouldn’t change too much compared to the original game.
  • Changes on the Shaman system, for example Seny/Saynie actually does something now, and Transformations are not simple stat upgrades anymore, instead they reduce and increase stats, trying to change a character’s role or become a stronger version of himself/herself, but with higher weaknesses too.

There are a few other things, and as always is the case with this author, there’s a “way too long readme” with a lot of information.

This hack is actually compatible with D4S and Ryusui’s Retranslation. Instructions on how to make it work are present in the readme.

In fact, there’s a version of the readme exclusively made with Retranslation names.

  • Version 1.01 changes: Some of the enemies on the very early parts of the game were slightly toned down in attack power.
  • Version 1.02 changes: some slight Character adjustments made for better balance, Shaman Transformations made less extreme (both in strengths and weaknesses), and fixed a small oversight in the B patch on 1.01.
  • Version 1.02a changes: Just a few typos related to when certain characters learn certain spells. Very minor stuff.

ROM / ISO Information:

  • Breath of Fire II (USA).sfc
  • CRC-32: 67CDACC5
  • MD-5 : E1FF1ED4AD5DBDBE86774920DFB5E9D4
  • SHA-1 : 1F7707E606B7E9FA8FB3908BBDDFCB5DEA93D776

Links:

Screenshots:


Credits:

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
PLAY THIS HACKmagictrufflez01 Feb 20171.0Yes