Released By | Madsiur, Yousei |
---|---|
Category | Improvement |
Platform | SNES |
Patching Information | No-Header (SNES) |
Genre | Role Playing |
Mods | G |
Patch Version | 1.2 |
Hack Release Date | 11 March 2017 |
Readme | Readme File |
Downloads | 204 |
Last Modified | 20 March 2017 |
Description:
This modification showing mountain ranges on both mini-maps was originally applied in the now obsolete FF3Edit editor when you save the ROM. Since those new mini-maps take more space, WOR mini-map was stored at F0/0000 when saving. With the patch, all subsequent compressed graphics after WOB mini-map are shifted and some of the EF/FBC8 free space is used instead.
This patch is a good way to have this FF3Edit feature without taking the chance of corrupting your ROM. The changes are done in a more logical way, freeing the beginning of the $F0 bank.
Since the original FF3Edit code did not take into account the Sealed Gate Continent rising, an app has been coded to fix the bug and work with custom maps.
ROM / ISO Information:
- File: Final Fantasy III (U) (V1.0) [!].smc
- CRC32: D184D919
- MD5: 4CDFC79B44CD6D532DC6631A5C762094
- SHA1: 258BCBC5B7BCC25098BF598C4FF2AA6AC00FDE16
- File: Final Fantasy III (U) (V1.1) [!].smc
- CRC32: E71362B7
- MD5: EF1DE04CA2F61E88B77FA0F101C914DA
- SHA1: 8B114342C844255C59B4345A30E0A34E784680EA
- Headered and unheadered patches included
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Yousei | Original Hacking | Actual mini-maps editing (for FF3Ed) |
Madsiur | Hacking | Compressed graphics space optimization and patch creation |
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