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Super Metroid: Golden Dawn

Hack of Super Metroid

Description:

Nearly 7 months in the making, and it’s finally finished. Every room has been disassembled and remade, and several areas of the planet bear no resemblance to what they once were.

Walljumping is absolutely required from the very beginning. Other techniques that are required to complete the game are “infinite” single-wall walljumping (only in a couple of places though), single bombjumping, and the midair morph. Some insane crumble block skills are also required. As with most hacks, “infinite” bombjumping is not required.

There’s some early difficulty with crumble blocks but if you do have problems, you can try to abuse savestates to get through it and move on to the juicy exploration-based center.

Save states are required because of the lack of save points, they cause bad errors when inserted into this game.

ROM / ISO Information:

  • Super Metroid (JU) [!].smc - GOODSNES 2.04
  • CRC32: D63ED5F8
  • MD5: 21F3E98DF4780EE1C667B84E57D88675
  • SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
  • SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Black TelomeresHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Don't do itlawnchairsoda01 Dec 20152.66No
Epic...Fail no longerlexluthermiester17 Oct 20152.66Yes
epic...DarkFalcon12306 Jul 2009N/AYes