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FFIV - Break Damage Limit

Hack of Final Fantasy II

Description:

While the maximum damage a character could deal to an individual monster in a single attack in pre-PS2 Final Fantasy games was always 9999, the maximum damage Final Fantasy IV can actually handle is 16383 (that’s 3FFF in hex).

This mod unlocks the artificial damage cap and reworks the sprite coding to allow display of the fifth digit.

You finally have a reason to cast Meteo after acquiring Bahamut!

ROM / ISO Information:

  • Final Fantasy II (U) [!] (v1.1).smc
  • CRC-32: EE345FBD
  • SHA-1: C0E02B0F44CCA882C0AEE5C16FF41EDB6B79FA71
  • SHA-256: B96BA10252C4C0359CB05976E1A275BC7B0C3D1917DFD49BF6AFAAB84CF12B83
  • MD-5: E27E0ADB7CF09A9497A22AB96445D1B9

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
chillyfeezHackingDamage Display
avalancheHackingDamage Display
JCE3000GTHackingEffective Damage Limits

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Works like a dream.Bahamut ZERO08 Mar 20151.0Yes