Newest Hacks

Slot-2 Patch Crystalis Screen Shake Fix Enable Amakusa Tetris - Actually Useful Statistics (TAUS)

Newest Translations

Mega Man Star Force Tennis Ace Snake Rattle 'n' Roll

Newest Utilities

Room Transfer wxMEdit Faxanadu enemy randomizer SMB2 Utility

Newest Reviews

Castlevania MMC5 Patch Super Slasher Bros. 3 Death Planet Slot-2 Patch

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

DOOM 32X 24 Level Expansion SaGa Frontier - Alkaiser Improvements Technos Ice Hockey Championship Kaizo Mario Bros 3

Featured Translation Images

Kyattou Ninden Teyandee Fire Pro Wrestling 2 Magical Pop'n Final Fantasy Tactics

Recent Updates

  • Hacks
    Update v1.2 with trade goods.
  • Hacks
    Correction to file.
  • Community
    Changing the "logo" (actually it's my profile picture) to a new one that was drawn by bebn legg from SMW Central. I just remembered that my community profile still had the old one.
  • Reviews
    I want to make it more apparent, without having to read the whole review, that there is a way to fix the glitches so that others don't review this patch based on a glitched version. To give the patch it's proper due.

Expanded Palettes Hack

Hack of Final Fantasy III

Description:

This is a hack intended for those who are themselves creating ROM hacks. For those who are not themselves hacking the FF3/FF6 game, this patch will be of no interest. In fact, it will probably be difficult for non-ROM hackers to even understand what this patch does.

Specifically, this patch is intended for those who are creating or using new, custom sprites for new or altered playable characters. It allows the use of colors that, for strange technical reasons, were in the past not usable by any character who would participate in battle.

The included screen shots show the game’s characters with altered colors. These characters are not using new or altered palettes. Each sprite is still using its original 16-color palette. However, these sprites are now using colors within that palette that previously were unusable. For instance, the pink color of Locke’s shirt: in an unaltered ROM, if one tried to change Locke’s clothing to this color by altering his sprite, his new sprite would not show up correctly in battle. It would show up with random, glitched colors. This patch allows these colors to show up correctly in battle, as pictured.

In essence, this patch expands the number of colors you can use for PCs, which gives you greater freedom in creating custom PC sprites.

Although this patch is easy to use in principle, the precise details of what it does and how it works are complicated, and are explained in greater detail in the readme file.

Two .ips files are included: for both the headered and unheadered 1.0 ROMs.

ROM / ISO Information:

  • Final Fantasy III (V1.0) (US).smc
  • With header
  • CRC32: d184d919
  • MD5: 4cdfc79b44cd6d532dc6631a5c762094
  • ALTERNATELY: Final Fantasy III (V1.0) (US).smc
  • Without header
  • CRC32: a27f1c7a
  • MD5: e986575b98300f721ce27c180264d890

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
EggersHacking

User Review Information

No User Reviews!