Newest Hacks

Slot-2 Patch Crystalis Screen Shake Fix Enable Amakusa Tetris - Actually Useful Statistics (TAUS)

Newest Translations

Mega Man Star Force Tennis Ace Snake Rattle 'n' Roll

Newest Utilities

Room Transfer wxMEdit Faxanadu enemy randomizer SMB2 Utility

Newest Reviews

Castlevania MMC5 Patch Super Slasher Bros. 3 Death Planet Slot-2 Patch

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

Link's Desert Escape Dragon Warrior III - Spell Name Update Mortal Kombat II Unlimited Pyokotan no Dai Meiro Debug Menu

Featured Translation Images

Bishoujo Sexy Derby Bashi Bazook: Morphoid Masher Labyrinth: Maou no Meikyuu Mike Tyson's Punch Out!!

Recent Updates

  • Community
    Changing the "logo" (actually it's my profile picture) to a new one that was drawn by bebn legg from SMW Central. I just remembered that my community profile still had the old one.
  • Reviews
    I want to make it more apparent, without having to read the whole review, that there is a way to fix the glitches so that others don't review this patch based on a glitched version. To give the patch it's proper due.
  • Hacks
    Minor bug and graphic fixes
  • Hacks
    Updated debug menu

Synchronized Palettes

Hack of Final Fantasy III

Description:

Final Fantasy 6 has 22 characters with battle animations who can be usable in battle. Unfortunately, the game engine lacks a unified palette system for those characters. To synchronize a new palette for a specific character, it is necessary to edit many pieces of code and data scattered in different places without direct interaction between them. It includes palettes for battle, shops, selection screen, script events, NPC loaded from maps and more.

The patch will synchronize the palettes used in the game engine in a unique palette table. The C2/CE2B table of palettes will be used as a unique palette setting for the mentioned characters.

The patch is aimed for hackers interested in sprite editing and it is of limited use otherwise. Unfortunately, specific sprites don’t have a good compatibility with palettes different from their original own or they have a narrow selection of palettes with good compatibility. Without sprite editing, the available number of palettes whith a good match may be too low to be effectively useful.

It is necessary to edit the C2/CE2B table of palettes and start a new game. Unfortunately, old saved games won’t have the palette of the party leader updated.

ROM / ISO Information:

  • SHA1: ea1dc87ecb3ba90bbfb8c122f8ee23ca426f5991
  • Console: Super Nintendo Entertainment System (SNES)
  • Official name: Final Fantasy 3 (USA) / Final Fantasy 6 (JPN)
  • Language: English
  • Version: 1.0
  • Header: Yes

Links:

Screenshots:


Credits:

User Review Information

No User Reviews!