Newest Hacks

NBA Jam SRAM Save Super Mario All Stars NES Tetris Unlimited Multiplayer Lines MaternalBound Redux

Newest Translations

Panorama Cotton Aretha II - Ariel no Fushigi na Tabi Iridion II Mega Man X2

Newest Utilities

SMBED (English) SMB Title Screen Editor (English) SMB Music Support Tool (English) SNES - Bitmap Exporter/Importer

Newest Reviews

MaternalBound Redux CVA Quick Fix R-Type Tactics II: Operation Bitter Chocolate Kirby's Dream Course Editor

Newest Homebrew

Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

Featured Hack Images

Stormlord Decensored Hack Final Fantasy VI Hardtype Tecmo Super Bowl: 1990 Pokémon Blaze Black 2

Featured Translation Images

Popeye no Eigo Asobi Batman: The Video Game Crescent Pale Mist Monster Party

Recent Updates

Zelda A Link to the Past Master Quest

Hack of The Legend of Zelda: A Link to the Past

Description:

(From Ver 1.0)

I took the concept behind Ocarina of Time Master Quest and came up with this version of Link to the Past- Master Quest!

The dungeons are now harder. Bosses are also harder. As far as I’m concerned, only two holes lead you to debug rooms, but I’m not fixing those because you have to be brain dead stupid to fall in them.

The game is completely playable.

One last note: The last release promised that it could be mixed and matched with the “bonuses.” I’m afraid I made an error. I’ve made versions of the Master Quest patch so you can now, indeed, play as OoT’s Link. There’s different versions of it, fixing only hair, hair and tunic, and complete- as well as the untouched version (meaning only Master Quest).

Well, have fun and I hope to enjoy this version of Link to the Past!

(What’s fixed)

The compass in the Desert Palace is there now. Also, the missing keys in the Forest Dungeon and the Ice Palace are back in there. I played around with some minor things, mainly jokes… cluck?

Fixed the Ice Rod Cave and 2nd Light World Dungeon… At least, I’m sure about the Dungeon, not the Ice Rod Cave.

New graphic hacks (not really, but I think these WILL be mix-and-matchable)

NOTE: There is one problem with the first dungeon of the Dark World. When you exit the dungeon, all the locked doors you opened will lock themselves up again. I haven’t been able to check out this bug myself, but it was reported. I might look into it some day… So for now… Try not to die at that dungeon! ;) ~Moulinoski

ROM / ISO Information:

  • Legend of Zelda, The - A link to the past [U] [!]
  • CRC32: DD42510E
  • MD5: 1A74468291B02729329DD1357AFB45AF
  • SHA-1: 8288B4BC88052A3CF4EFFED3ACD6A498847BFB95
  • SHA-256: D9C69C5270B2F7EAC54F254688A43CC767FD5CB4F21FC079A0F9FBE09978EAEC

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
MoulinoskiHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Nothing new and glitchedpuzzledude24 Feb 2014N/ANo
Very little new contentDMoogle01 Apr 2010N/ANo