Newest Translations

Space Harrier Suikoden Donkey Kong Excitebike

Newest Utilities

Zapper 2020 DKC Stage Name Editor Universal PVR Extractor & Patcher Room Transfer

Newest Reviews

Metal Slug 2 CD Turbo - Slowdown Reduction Patch Double Dragon II Controller Fix Shining Force 2 War of the Gods Mega Man 7 Restoration

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

Decatus Guard Bug Fix Rockman MMC3 hack Robotnik's Revenge Mega Man X1: Proto Edition

Featured Translation Images

Antarctic Adventure Flying Hero: Bugyuru no Daibouken Mega Man 6 Taiyou no Yuusha: Fighbird GB

Recent Updates

  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
  • Hacks
    Expanded readme documentation.
  • Hacks
    An alternative version compatible with "Bomberman co-op" is created.
  • Translations
    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.

Perfect Dark - MultiPlayer Level Kakariko Village

Hack of Perfect Dark

Description:

Sogun Studio proudly presents, in colaboration with GoldenEye Vault, a series of ports of the Kakariko Village map from ‘The Legend of Zelda: Ocarina of Time’ to ‘Perfect Dark’, in order to commemorate the 25th anniversary of the franchise.

This was made for GoldenEye before, so check this if you missed it - http://www.goldeneyevault.com/viewfile.php?id=221

The Perfect Dark versions of the map feature some visual upgrades (corrected textures, optimiced geometry, moving windmill blades) and improved gameplay (all PD scenearios and simulants).

Becuase the level was too much for the original hardware to handle it, different versions of the map where created.

  • Abandoned - the lightest version of the map looking for the best performance. Try this if you want to play against a lot of sims.
  • Playground - some objects have been added inside the houses for cover. 4 Human players can play this one without too much lag.
  • Noche cerrada - The inhabitants of Kakariko close their homes in this dark night. Now the insides are protected with doors and windows to add more strategy.
  • Stormy - The full version of the map, only intended to be played 1vs1 against another human or one or two sims. Pots, boxes, signs and bushes are back… with rain, thunders and lightings!
  • Bizarre - This is a mix of some weird things that happened while doing the map. Broken textures, broken items and broken sky. It lags often, but hopefully you like it!

FILES CONTAINED IN THE PACKAGE

/Projects - Here are the files from the different levels in order to see the map in the GoldenEye Setup Editor. This way you can easily edit the setup if you don’t like the default.

/Sky Settings - Some captures of the different sky settings just in case you want to use them for your own maps.

PD_Kakariko.xdelta - this is the patch that needs to be injected in the rom. You must patch the rom using the GoldenEye Setup Editor. You can download it from: http://www.goldeneyevault.com/files/tools/setupeditor21/geeditsetupeditorinstaller2.exe

or

http://www.romhacking.net/utilities/408/

PATCHING THE ROM

  • You will need the ‘PD_Kakariko.xdelta’ patch and a unflipped 32MB rom of ‘Perfect Dark’, version must be NTSC 1.1. A *.v64 rom should work.
  • Open the GoldenEye Setup Editor.
  • Go to ‘Tools’, then ‘Switch Editor Game (GE/PD)’
  • Go to ‘Tools’ and then to ‘Xdelta Patching’
  • Select ‘Apply PD xdelta Patch’
  • Select the original ‘Perfect Dark (1.1)’ rom
  • Select ‘PD_Kakariko.xdelta’
  • Save the new file ‘perfect_dark.rom’. You can rename the file after creating it, but you must keep the .rom extension.

ROM / ISO Information:

  • Perfect Dark (U) (V1.1) [!].z64
  • CRC32: 4C1677F7
  • MD5: E03B088B6AC9E0080440EFED07C1E40F
  • SHA-1: AF8788AC4D1A57260EAE9C53FFE851FCF2A3319B

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
SogunHacking

User Review Information

No User Reviews!