Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Kid Icarus

Nintendo Entertainment System

Game Description:

Kid Icarus. This was one of my favorite games as a kid simply because of the music. The game provides a great challenge and large variety of enemies. The graphics are colorful but most of the levels have a boring black background which really serves as a downer to the game’s mostly upbeat music.

At first it’s easy to compare this game to Metroid because of the level layout but that is truly where the similarities end. For one thing, the game is fairly linear and you can’t go back to different areas in a level like you could in Metroid, that is until you make it to a fortress in the fourth part of the three stages in the game. Then you’ll have to search room by room through a maze for the boss of the stage.

The goal of the game is to save the Goddess Palutena and Angel Land from Medusa. Your character’s name is Pit and for a guy with wings he sure sucks at flying. You can’t fly unless you buy a feather or equip the three magic treasures at the fourth and final stage of the game.

Try this game out if you like a challenge.

Content:


2 Utilities
TitleCategoryDate
Pit StopLevel Editors29 Apr 2007
KidEditLevel Editors31 Dec 1969

5 Translations
TitleCategoryDate
Kid Icarus (PL)Fully Playable28 Feb 2020
Kid Icarus (ES)Fully Playable15 May 2019
Kid Icarus (AR)Fully Playable10 Apr 2019
Kid Icarus (ES)Fully Playable16 Mar 2013
Kid Icarus (SV)Fully Playable27 Jul 2000

4 Hacks
TitleCategoryDate
Kid Icarus MMC1 to MMC3 HackImprovement07 Jun 2015
Kid Icarus - RetoldImprovement29 Mar 2014
Kid Icarus ZZImprovement04 Jul 2011
Kid Icarus in NES Land JourneyImprovement01 Aug 2008