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Bio-Warrior Dan: The Inkliezar Battle
Nintendo Entertainment System
Original Title Screen
Bio Senshi Dan - Increaser Tono Tatakai
Game Information: [ EDIT ]

Published By Genre Release Date
Jaleco Adventure 22 September 1987

Material:

Documents Utilities Hacks Translations
None None None List Translations

Datacrystal ROM Hacking Wiki Information:

ROM Information ROM Map RAM Map Table File Hacking Notes Tutorials
ROM Information ROM Map RAM Map Table File Hacking Notes Tutorials

Review:


Game Review - by Spinner 8

The whole game’s got a Metroid kind of feel, but just does it all wrong. You’re running around in a series of nonsequential corridors, while being attacked from all sides by a whole crapload of enemies, and all you have is a sword that takes you forever and a day to swing around. And when you jump, you just kind of pause in midair and then fall, like the game’s telling you “okay, this is how far you go when you jump and that’s it.” And did I mention these enemies? There’s tons of them! And they keep respawning! Forever! And most of them take two hits, which means that you hit it once with your sword, wait a few moments for your sword animation to finish, get hit by the enemy, and then kill it with your second hit. Maybe I don’t have much patience for these games anymore, but this wasn’t very much fun.