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Jutei Senki
Super Nintendo
Original Title Screen
Juutei Senki
Game Information: [ EDIT ]

Published By Genre Release Date
Enix Strategy RPG 27 August 1993

Material:

Documents Utilities Hacks Translations
None None None List Translations

Datacrystal ROM Hacking Wiki Information:

ROM Information ROM Map RAM Map Table File Hacking Notes Tutorials
ROM Information ROM Map RAM Map Table File Hacking Notes Tutorials

Review:


Game Review - by Spinner 8

Jutei Senki is a very simplistic strategy RPG, that doesn’t bother with any kind of between-battle kind of story at all, short of the battle’s title. Kind of refreshing, but the intro is just so cool! It really makes you wonder what the hell is going on, other than people just, you know, fighting each other. There’s no real rules as far as unit type goes either; apart from their stats (strength, defense, range, anti-air capability, etc.), a Toy is a Bobby is a Jaggy is a Rider, pretty much. So if you’re looking for some kind of amazing Tactics Ogre this-beats-that-but-not-this game, this is not the one to look forward to.

As soon as you click on a unit, its range lights up in a circle around it. You can move around anywhere in that circle, terrain and other units permitting. Which is cool. Once you attack an enemy, there’s a wicked little battle animation that shows your unit attacking. Honestly, this is the highlight of the game. Those just plain rock. The hizzouse. As far as the rest of the graphics go, though… eh. They’re just a bunch of tiny little icons, so what do you expect.