Newest Hacks

Predator - how it should have been Mortal Kombat 2 Goonies II Revised Design Hokuto no Ken 3 - Sprite Fix

Newest Translations

Ninja Crusaders Home Alone The Adventures of Rad Gravity Earthbound

Newest Utilities

RGB2GBC (Color Ripper) LODModS Cmos 6502 ver 0.5 NESRevPlus

Newest Documents

Documents

Newest Reviews

Link's Awakening DX VWF version Metroid: SR387 Menu Hack Project II: Final Fantasy IV

Newest Homebrew

Simplistic Tower of Hanoi Chicken of the Farm PROTO DERE .NES

Featured Hack Images

Women of Light Super Mario Bros. 2 Special Super Tio Kart 3 World Cup 2002

Featured Translation Images

Clock Tower Langrisser IV Shining Force III: Premium Disc Digimon World Re:Digitize

Recent Updates

Wagyan Land

Nintendo Entertainment System

Game Description:

If you’ve played Kero Kero Keroppi’s Great Big Adventure 2, you know exactly what to expect. You shoot things at enemies, and you play some kind of funky game with the boss, instead of actually fighting him. The word chain game is freaking DIFFICULT. Anyway, the most major change (not really a “change,” since Wagyan Land came first) is that you can’t jump on your enemies to kill them. You can’t even kill them at all, unless you get four powerups and become invincible. Once you shoot an enemy, it’s just FROZEN for a little while, and you can jump on it and stuff. It’s pretty wicked. And of course, one hit kills you, just like in all great games. Too bad the collision detection totally bites. Oh yeah, and the graphics are awesome! They’re just so simplified and elite and stuff. So yeah! Play the game.

Content:


2 Translations
TitleCategoryDate
Wagyan Land (FR)Fully Playable27 Apr 2008
Wagyan Land (EN)Fully Playable23 Dec 2000