Nintendo Entertainment System
Probotector II: Return of the Evil Forces
|Genre||Action > Shooter|
|Release Date||02 February 1990|
|Platform||Nintendo Entertainment System|
|ROM Information||ROM Information|
|ROM Map||ROM Map|
|RAM Map||RAM Map|
|Table File||Table File|
|Hacking Notes||Hacking Notes|
Super C is the not as well known sequel to the legendary Contra on the NES! The gameplay is very similar to Contra, and it’s just as much fun to play! It’s a shame that so many people have missed out on this amazing title, because it’s at LEAST just as good as Contra!
The game has 8 stages, just like Contra, and the gameplay is very similar. You have the same weapons from the original game. There’s a significant speed increase in how fast your bullets move across the screen, though, especially with the spread gun!
The fire weapon is completely different in this game. Remember how useless it was in Contra? Now… it’s arguably better than the SPREAD GUN! It now moves so fast across the screen, and it does so much damage! Plus, you can charge it up by holding down the button, and it does about 4 times the normal damage it does! Deciding which one is better just depends on whether you want to be offensive or defensive!
Another notable difference is that instead of having 3D base obstacle course style stages, Super C replaces these stages with overhead stages, which I actually prefer. They feel more like actual levels.
Contra was mostly comprised of stages moving to the right, and the exception to this was Waterfall, but Super C has two stages going upward, and even one going down!
Overall, I feel like the main difference in style between Contra and Super C is that Contra was based around obstacle courses, while Super C was more about fighting enemies and destroying enemy artillery. There are even mini-bosses in Super C!
The music also has a considerably different atmosphere; Contra’s soundtrack really stands out and is sort of in your face at times, and even in the more darker tracks, I feel most of Contra’s soundtrack is pretty funky and upbeat. Super C’s music is more laid back, and overall gives a darker feel to the game, as do the graphics in the game. Contra generally has brighter colours, and Super C has a considerably darker look to it. Overall, I think Super C just has a darker tone, and that seems to be what they were trying to do with it.
I feel like Super C is slightly harder than Contra, but I think they’re pretty similar for the most part in that regard. I’ve beaten both games without dying before. I will say though, I feel like Super C was better designed for two people. Contra has some parts which are just a pain in the ass with two people! Super C doesn’t seem to have those moments.
Both games are fantastic, and if you are a fan of Contra, and haven’t played Super C, you’d better go play it right now, before I tie you to a chair and FORCE you to play it! (Seriously, go play it, you’ll love it if you loved Contra!).
|Super Contra Level Editor||Level Editors||03 Oct 2012|
|Super Contra HD||Improvement||26 Apr 2019|
|Super Contra - updated||Improvement||15 Sep 2016|
|30 Lives Code For Super C||Improvement||31 Oct 2015|
|Super C - Hell Hack||Complete||01 Jan 2013|
|Super Contra Out Of Control Edition By Ivex||Improvement||01 Jan 2010|
|Behind Enemy Lines||Improvement||01 Jan 2002|