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Author Topic: Opera of the Red Moon (my Castlevania game)  (Read 65223 times)

Gemini

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Opera of the Red Moon (my Castlevania game)
« on: September 28, 2008, 09:43:17 am »

General Info
Genre: Metroidvania
Language: Multi 6 (Eng, Ita, Fra, Spa, Ger, Jap)
Developer: NO-Maki! (aka myself)
Platform: Playstation
No. of Players: 1
No. of Discs: 1

Description
This project was created a long time before Order of Ecclesia, and it was going to introduce the first female heroine ever in a metroidvania, but Shanoa stole Maria's spotlight. So what is it now? It's just a prototype with a cool main character who can blow up a demonic castle using only two fingers. Oh no, that was the Saturn version of Maria. :x Mine will be a lot more balanced and a little more complicated. She will be able to use items, and other goodies already implemented in the kernel database. It's also supposed to have a mini-world map, and I swear I didn't copy this from IGA's game.
At the moment I'm the only one working on the game. I really need a couple people for all the gfx (many monsters will be ripped from SOTN, fortunately), and somebody else for sound and music. :/ I wanna see Maria in her stabbing pose (she lacks the frames). Feel free to send me a PM if you're interested!

Features
  • A not-so-broken collision system;
  • Maria will be using weapons (for the first time ever, woot);
  • Elemental orbs, used for particular spells;
  • Special abilities, like the "MEGA! Buster" from Saturn Maria;
  • Shen-mue/God of War "tap a button!" scenes;
  • Abuse of the environment to kill some of the bosses;
  • The "guide" option implemented in the DS Castlevanias;
  • Many seekitz!

Story
First of all, there's no Dracula in here! This game is supposed to be a gaiden, so it will take some elements of the original story, but without making up absurd stuff typical of homebrew projects.
The game takes place 1,5 years before Symphony of the Night, a few months before Richter goes missing. By pure chance, Maria finds a letter of her dad with a mysterious jewel called the Eye of Osiris, which is said to have an incredible mystic power. The letter also mentions a vampire castle in Serbia, so she decides to take journey to the Plains of Macka (where the castle is supposed to be located) to go and kick some vampire asses, and get more experienced in the process.
When she reaches the plains, a Behemot starts chasing her, and this is when Maria uses the Eye of Osiris to cast an incredibly powerful flame spell (prepare to see a Shenmue button-tapping scene here), which is unfortunately not very effective on the monster. The Eye of Osiris hasn't been used in a long time, probably centuries, so the tremendous amount of mana released cracks the jewel, so Maria's forced to run for her life, and that's when the game starts.

Screenshots

PC build of the engine, used for fast&simple debugging (very limited at the moment).


Trying to expand the display area from 256x208 to 320x208. The parallax is completely wrong, I know. xD


Left: current equipment screen. Right: mock of what I want it to look like.

The main editor:
- Map editor;
- Item editor;
- Playing character editor.
« Last Edit: January 13, 2009, 07:06:32 am by Gemini »
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Killa B

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #1 on: September 28, 2008, 10:30:19 am »
That's awesome! ;D

Is this from scratch, or is it a hack of SotN? Or maybe a combination of the two? I'd love to help, but I suck at everything (graphics included  :-[)

And please tell me you don't speak French, Spanish, and German, too. It'll make my head explode. :banghead:
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Gemini

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #2 on: September 28, 2008, 10:50:17 am »
That's awesome! ;D

Is this from scratch, or is it a hack of SotN?
Thanks! The programming is all from scratch. :D

Quote
And please tell me you don't speak French, Spanish, and German, too. It'll make my head explode. :banghead:
I can understand bits of French and Spanish, but I don't speak them all.
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RedComet

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #3 on: September 28, 2008, 10:56:33 am »
This is really more appropriate for the Personal Projects board, so I moved it.

Also, this is further proof that you're completely insane, Gemini. :P
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Lleu

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #4 on: September 28, 2008, 12:18:33 pm »
Awesome!

Tomato

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #5 on: September 28, 2008, 12:36:50 pm »
How do you make so much awesome in such short time  :o

Gemini

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #6 on: September 28, 2008, 12:42:21 pm »
How do you make so much awesome in such short time  :o
Well, the project started over 2 years ago, but I never had any collaborators so I had to interrupt the works several times. :-\ I hope I won't have to do that for the 5th time now. :p
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RedComet

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #7 on: September 28, 2008, 12:47:31 pm »
Are you coding this entirely in ASM or are you using a combination of C and ASM?
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Gemini

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #8 on: September 28, 2008, 12:51:10 pm »
C++ under Windows and C for the Playstation build (only a couple small things are coded in ASM). Fortunately MIPS is C friendly. It'd be really crazy to code all that mess in ASM. :P
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I.S.T.

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #9 on: September 28, 2008, 02:40:59 pm »
How do you make so much awesome in such short time  :o

It's simple, Gemini is actually a Greek God masquerading as a human. His inhuman programming skills come from the fact that he's the God of Code.

>.>

Also, tap a button sequences= :(
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Square711

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #10 on: September 28, 2008, 02:51:44 pm »
So this was one of your secret projects, huh?

I was hoping to see another translation of a PSX RPG, but I wouldn't be honest to myself if I didn't admit this is better than any translation I could ask for. I have a huge soft spot for Castlevania and would love to see Maria have her own game, even more if it's playable on an actual console.

Needless to say, I'll be hitting F5 every 5 minutes until this is complete... well, maybe not that much, but you have all my support. :thumbsup:

Gemini

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #11 on: September 28, 2008, 02:57:58 pm »
Also, tap a button sequences= :(
They won't kill your fingers, promise.

So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.
I am the lord, you all know my name, now. I got it all: cash, money, and fame.

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #12 on: September 28, 2008, 03:17:57 pm »
Also, tap a button sequences= :(
They won't kill your fingers, promise.

So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.

I just have poor reflexes. >.>

Sorry to here about the blog flaming.
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gadesx

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #13 on: September 28, 2008, 03:28:25 pm »
amazing project!  :o
I have a question, what music you going to use for this project?
Exist some castlevania sotn remixes like "Dracula X MIDI Pro Power 6"
very good.  8)
If you wanna make exclusive remixes or music for this project
maybe I can help, I'm a music game remixer. (actually I have 2 remixes of Castlevania series)
Here I have some tracks: http://www.4shared.com/file/60292628/45241601/Eternal_Night_Videogame_Remixes_Vol3_By_Gadesx.html
but will be cool if other music game remixer wanna colaborate with me,

and other thing, please make a underground caves in the castle!!  :beer:


KaioShin

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #14 on: September 28, 2008, 03:32:37 pm »
So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.

Man those loosers.

Now get to work on Eithea slave >:(
All my posts are merely personal opinions and not statements of fact, even if they are not explicitly prefixed by "In my opinion", "IMO", "I believe", or similar modifiers. By reading this disclaimer you agree to reply in spirit of these conditions.

I.S.T.

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #15 on: September 28, 2008, 03:50:01 pm »
So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.

Man those loosers.

Now get to work on Eithea slave >:(

That sounds like a BDSM Hentai PC game.
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Square711

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #16 on: September 28, 2008, 04:44:28 pm »
So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.

I see. I'm really sorry about that... though I didn't take part on it, I feel bad just for being there when it happened. If I were in your position I'd be just as angry. >_>

Oh well, at least something good came out of it. I wish I could help, but I'm a failure at drawing sprites. :P

Gideon Zhi

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #17 on: September 28, 2008, 06:15:17 pm »
So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.

Man those loosers.

Now get to work on Eithea slave >:(

That sounds like a BDSM Hentai PC game.

This is what happens when grammar is left by the wayside!

I.S.T.

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #18 on: September 28, 2008, 06:41:10 pm »
So this was one of your secret projects, huh?
No, but I'm completely pissed off because of the blog flame that I need to work on something entirely different.

Man those loosers.

Now get to work on Eithea slave >:(

That sounds like a BDSM Hentai PC game.

This is what happens when grammar is left by the wayside!

 :laugh: :laugh:
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Gemini

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Re: Opera of the Red Moon (my Castlevania game)
« Reply #19 on: September 28, 2008, 09:13:25 pm »
Here I have some tracks: http://www.4shared.com/file/60292628/45241601/Eternal_Night_Videogame_Remixes_Vol3_By_Gadesx.html
Link's not working. :/

Quote
and other thing, please make a underground caves in the castle!!  :beer:
That was planned from beginning. ;)

And while we're at it, updated menu:

Still missing the title bar, but it's visually pretty much complete. Woah, so many GPU tricks for a simple menu.
I am the lord, you all know my name, now. I got it all: cash, money, and fame.