It's all good Good luck on the rest of the translation.
Hopefully this game will be ready for release soon so that others waiting on the fence can finally play it without worry.
*Edit: Still playing through the game, and re-discovered a bug I remember noticing when playing it so many years ago. When you get further into the game, like in MT1, sometimes you come across treasure chests that are already empty. This bug was in the original Super Famicom version, but I think it was fixed when it was re-released for the Wii Virtual Console.
It seems like the game stores treasure chests according to map coordinates, and then flags each one as opened or unopened in RAM. But the way it calculates which flag to check or set is flawed, and will usually check against bytes that represent chests that you opened earlier in the game. I have a fix for this, and while looking at it, I also discovered that some chests are set to have randomized contents. Which would explain why I kept finding different things than what maps on the internet said they would contain.
These random chests seem to look at a "step counter", which increments by one for every step you take, and loops from 255 back to 0. Loading a saved game doesn't seem to reset it, since it's saved with the file. But anyway, the chests seem to contain money when it's between 0 and 111, a monster when it's between 112 and 159, and Magnetite when it's between 160 and 255.
I guess as long as I'm spouting game trivia, the rooms where the game says "You look around..." are rolling a dice to see if you'll find an item. I haven't checked if the Luck stat can affect it, but basically you have a 1/16 chance to discover an item when it says that. And if you pass that check, it has a 1/16 chance of the item being a Soma, or else it's a Jewel.
Same thing with the Terminals in MT2. When you teleport to a new location and it's displaying the "Transfer complete" message, there's a 1/256 chance it will display an easter egg message. Well, there's 2 messages, so if you pass the first roll, it's a 50/50 split of which message you get.
Just putting this out there for anyone curious about the game.
**2nd Update: I've finally finished playing through MT1 and modified some dialogue along the way, as well as cleaning up the ending which was slightly broken. I will also modify the "Error" graphic at the end into English, and then post an update. And of course it will include the "empty chest" fix noted above. Then it's on to testing MT2.