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Author Topic: Anyone Interested in Doing "SMB Special" for NES?  (Read 216517 times)

SMB2J-2Q

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Anyone Interested in Doing "SMB Special" for NES?
« on: February 06, 2008, 11:26:50 am »
Hi,

Is anyone interested in hacking the NES Super Mario Brothers to make it look like Super Mario Brothers Special that was released for the NEC PC-8801 in 1986?

I would love to see it when it is done!

For those in the know, here are some samples:
World 1: http://www.youtube.com/watch?v=BAZnxPoqKJY
World 2, part 1: http://www.youtube.com/watch?v=jJ4Vv10DaXA
World 2, part 2: http://www.youtube.com/watch?v=ENuvrRJtFPY
World 3, part 1: http://www.youtube.com/watch?v=PsXGE8esXT4
World 3, part 2: http://www.youtube.com/watch?v=1z3F3JE2Qsc
World 4: http://www.youtube.com/watch?v=HzQbj-DXj64

EDIT:
*I want the NES SMB's scrolling to remain intact.
*I want the NES SMB's half-way points to remain intact.

~Ben (SMB2J-2Q)
« Last Edit: March 15, 2008, 04:10:47 pm by SMB2J-2Q »

FinalMinuet

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #1 on: February 06, 2008, 12:36:16 pm »
Sounds like you just volunteered yourself.  ;)
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Googie

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #2 on: February 06, 2008, 04:01:25 pm »
Word, yeah Ben make this a project you can work on. I didn't see all of videos, but in World 1 I saw some upside down pipes. There's a Japanese patch for that, if you do work on this I'll help with the title screen... ^^

MathOnNapkins

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #3 on: February 07, 2008, 07:55:34 am »
I watched some videos of.... either world 8-2 or maybe it was 8-3, and it had some enemies that SMB 1 didn't have. If a full conversion was done I'd probably give it a whirl. Playing it on the original platform looks to be a subpar experience.

frantik

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #4 on: February 07, 2008, 04:22:36 pm »
it would be a lot easier to do if all the levels were screen capped first.. course that would be a pain the ass to do lol

SMB2J-2Q

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #5 on: February 07, 2008, 04:53:29 pm »
it would be a lot easier to do if all the levels were screen capped first.. course that would be a pain the ass to do lol

That's what I did to get the idea for what the levels would look like.

However, the resolution for the PC-8801 is 320x200 while the NES' rez is 256x224, if that will help you...

Disch

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #6 on: February 07, 2008, 05:01:45 pm »

SMB2J-2Q

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #7 on: February 07, 2008, 06:21:10 pm »
There's one thing the SMBS for the PC-8801 lacks: scrolling.

While the 256x240 display rez may have been standard for the NES, typically many games for NTSC-based systems had an effective display rez of only 256x224, as the top and bottom eight scanlines were not visible on many TV sets.

Disch

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #8 on: February 07, 2008, 06:46:57 pm »
This I know.  But the operative word there is "many" (as in, not "all").

The NES (regardless of your TV) always output 240 scanlines to the TV.  Whether or not the TV displayed all of them depended on the TV and its settings.

</overly anal>

frantik

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #9 on: February 07, 2008, 06:54:59 pm »
the screen resolution doesn't really matter that much.. super mario special has a wider but shorter screen.  The height will fit on the NES SMB engine and the width will just spill out into the horizontal scroll.

Quote
That's what I did to get the idea for what the levels would look like.

post up your screen shots if you've got them.  that will aide in encouraging people to make levels for it


edit:  well here's 1-1.. it's kinda of tedious to do though :\  plus it's missing whatever is in between the underground part

big image of 1-1
« Last Edit: February 07, 2008, 08:45:27 pm by frantik »

MathUser2929

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #10 on: February 07, 2008, 09:32:21 pm »
If the emulator has a pause feature then it would probably be alot easier to just eye it rather than screen capture. I mean you can count the floor blocks to see how many more until you set up the next part of the level. I just hope that there would be enough blocks tho to complete the levels, cause I heard if you use too many blocks in one level, then it takes away blocks used in the next.

frantik

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #11 on: February 07, 2008, 10:27:40 pm »
ok well i got the game and emu and played it to find out the maps for that part and it's damn hard so good luck to anybody who can actually play it well enough to get the entire thing mapped out.  the video on utube doesn't show all of the secret stuff either

i think someone needs to hack the level format or something if a true conversion is to be made.. unless someone's really good at the game and wants to find everything

here's the rest of level 1-1

Kitsune Sniper

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #12 on: February 07, 2008, 10:32:41 pm »
I tried it, once. But I couldn't make heads or tails out of SMB1 editors, so I stopped.
For any further project updates, please visit my website. I do not wish to belong to a site where a user has no voice.

frantik

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #13 on: February 08, 2008, 03:01:33 am »
I did 1-1... who's doing 1-2 lol

http://www.mediafire.com/?dd9z92c0jdt

Space King

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #14 on: February 08, 2008, 04:48:47 am »
The emulator didn't appear to have a save state function, and that's when the idea of this project died for me.

i think someone needs to hack the level format or something if a true conversion is to be made..

That's what it'd take - playing the thing is too masochistic for normal humans.

frantik

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #15 on: February 08, 2008, 05:37:08 am »
i agree.. it took me forever just to get the extra screens in level 1-1.  though one time i did get all the way to 1-3 where i promptly lost my last life.

and the emulator has no pause or save states at all so even screen caps are a pain to cut and paste.

i took a look at the program file and there is a lot of data which looks like it could be level data in a format which isn't super complex if someone wants to hack it

SMB2J-2Q

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #16 on: February 08, 2008, 09:44:01 am »
i agree.. it took me forever just to get the extra screens in level 1-1.  though one time i did get all the way to 1-3 where i promptly lost my last life.

and the emulator has no pause or save states at all so even screen caps are a pain to cut and paste.

i took a look at the program file and there is a lot of data which looks like it could be level data in a format which isn't super complex if someone wants to hack it

Here's what you can do at the moment. Watch the videos posted on YouTube and then download them using keepvid.com. Then get Replay Converter and convert them to WMV, and then if you have Sony Vegas you can save the shots.

frantik

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #17 on: February 08, 2008, 01:55:28 pm »
i was able to make screen shots from the FLV in media player classic.. but the videos don't show the entire levels

Googie

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #18 on: February 24, 2008, 01:15:48 am »
Just played 1-1, it's nice to see the level done on an NES, when I get around to it, I'll work on the title screen tomorrow, it won't be fancy or anything, just trying to help motivate the hack to be done... ^______^'

Reaper Man

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Re: Anyone Interested in Doing "SMB Special" for NES?
« Reply #19 on: February 24, 2008, 01:21:20 am »
in a world.... where white hadn't been invented...