Anyone know what might cause screen flickering and sound screwups? Two people at the Compendium are having this issue. I shipped them my final ROM (assuming they were using crappy interleaved ones), but it hasn't solved the problem.
I'm about 6 hours into the game and haven't noticed any flickering or sound problems. I'm using a non interleaved ROM with a header. I'm playing it on SNES9X 1.51.
Okay. One's using v. 1.337 and the other claims to be using 1.6
. This has me totally stumped. If it's their GFX cards, there'd be a problem with all emulation.
Well, a lot of people are still going to play the retranslation just out of the same curiosity that drove us. And it's not *that* bad, I mean...it's going to be somewhat unusual, but your average shotgun fan will still blow through it. So it was really like, well, we might as well promote it. I left that big fat note explaining the goal of the retranslation in the readme, and so far I think it's worked. The Destructoid news post received like 29 comments in a day, only one of which was bad (and someone corrected him with the readme intro).
But I'm not sure where I could fit a note in the game just in case people aren't reading the readme. A simple dialogue string in the Load Screen might work, and I could implement it soon (as I'm going to release the 1.01 version Monday to give enough time for more bug reports).
The exposure it's given the Compendium is really tasty -- to the point that I wish I had another ROM hack to release involving a NEW story. There's a secret minihack that's been stalled at about 60% completion since April, but other than that...Crimson Echoes is seriously dead. The Chrono community's not big enough to sustain development of a full game, and it's not worth it for a small team to sacrifice huge chunks of their lives to do it, either. So I've had to close the casket on that one. The grim "announcement" (it's more like a footnote) will be in the next site update. So I wish there were more to contribute, since not every RPG gets the luxury of an editor like Temporal Flux. At least those following Chrono Crisis will have a chance of playing since they're dividing it up into five installments.