Sorry if i am wrong here
English is not my native language but after searching here this https://www.romhacking.net/forum/index.php?topic=6734.0
pointed me here for a kind of request.
Im a independent gamedesigner and working on a personal project therefor i am analyzing games that inspired me.
Ripping files from Silent Hill was easy because there are many tutorials and tools to dig into the files - so i was able to nearly rip all things and even build the complete levels from it to analyze things like "walking times between point, how the progression paths are set up an how the leveldesign is done.
There are 2 major games that influenced me from the PSX times - Silent Hill - and NIGHTMARE CREATURES 2
- a game that not many people like. Therefor there are nearly 0 tools or informations about the files. I was able to get the files out of the rom and convert videos - easy task - but what about the levels? is there a way to rip the levels into a 3d program (like i did with silent hill, ripping all level parts and models to build it all together in blender via obj converting)
On the iso are a menu, intro and board folder wich contain only some TIM files and STR videos
Then there are 10 folders called LEVEL 0 to LEVEL 9
this seems to be the data folders for each level
each folder contain some small files and 2 bid ones - a STR (for the level intro video) and a LEVEL1.LVL
seems like all models, textures and the level are inside this file.
Anybody here can help? or give some info about what can help me to get colser to the files. couldnt find anything usefull about this files - sadly because this game was not very loved.