Spider-Man 2 (PS2) Improvement-Adds a dive move (or dive kick move) that lets you quickly go back to the ground from mid-air - alternatively the game could allow stopping forward momentum at wukk after a jump from a wall, as is possible when performing a ground jump
-The camera doesn't go to side view while climbing
-Faster camera pitching to behind the avatar while performing a charged jump up to a roof top
-Larger hint markers so it's possible to swing into them and keep going afterwards instead of landing
-Can map dodge to a shoulder button (L1 or R1 since spider reflexes is also mapped to up on d-pad)
-Better turning controls while sprinting or sprint jumping
-Removed delay after breaking during a sprint to go in the other direction (not the break animation itself, just the delay after it)
-Full button config
-Upgradeable health bar (3 levels, find or buy at store)
-Somewhat more forgiving hit detection when jumping near platform edges so it's not as easy to accidentally waste a charge jump from taking half a step too far
-Can sit on top of spires like in the comics and the PS4 game (the pose exists but is only used on lamp posts and flag poles):
https://i.ytimg.com/vi/aYryTSLMi20/maxresdefault.jpgBug fixes:
-Sometimes when climbing downwards and jumping off of a wall to the ground, you'll just jump while upside down into the ground
-Sometimes glitchy hit detection around rooftop (or other objects like boats) edges - you'll slide along the edge without grabbing onto it
-Sometimes you'll start climbing instead of wallsprinting when trying to do it (rare)