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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 1609461 times)

#

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6280 on: December 29, 2019, 10:50:30 am »
Any chance for a mirror of that Shinobi III 6 button default hack? That fileserver requires premium access.
I was working on an improved version and I was going to upload it to the romhacking.net archive along with a few other control improvement hacks, but I got distracted by other projects and forgot about them. I'll finish the improved version and upload it early next year.

KingMike

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6281 on: December 29, 2019, 12:49:50 pm »
A Pokemon DPPt, HGSS, BW/BW2 patch to restore the metric system from the JP games to the US Pokedex

The imperial measuring system is useless outside the US, and the games becomes a less immersive experience when you have to check these things in a converter to have an idea about basic data that's meant to be readily available to the player.

Talking from my experience as a kid trying to figure out the metric system since the GB, this would be a big improvement for people in central and south america

It is occasionally used in story text as well. Though honestly you'd have to look up guides anyways for the gameplay usage information (such as weight-based damage attacks). I barely even bothered checking Pokedex information myself. Many of those that I did notice seem to be arbitrary numbers anyways. A 70lb. balloon, 550 lb. sandcastle and 2000 lb. horse don't make sense in Imperial anyways. Divide pound by half and foot by a third (12 inches in a foot to estimate the remainder) and you have a roughly good enough idea how ridiculous.
"My watch says 30 chickens" Google, 2018

julayla

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6282 on: December 30, 2019, 11:24:31 am »
Hmm, I'm a little curious about something. Do you think someone should fix up the Woody Woodpecker game to make it less...well, let's face it: Make it suck less? I mean I loved Woody Woodpecker growing up, but this game I tried out wasn't really good. Maybe some adjustments could improve it?

FAST6191

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6283 on: December 30, 2019, 11:33:47 am »
Should? It seems most ROM hackers are fairly "do what you like".

Beyond that you are going to have to elaborate upon why you think it is bad. There is a rather large difference between fixing "3 lives, no continues, unfair game" with an infinite lives cheat and fixing slowdown and badly designed camera https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg/pub .

Nightwolf

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6284 on: December 30, 2019, 01:19:03 pm »
Hi. For Phantasy Star 2, I am wondering how difficult could be to remove the red flashing screen when receiving damage in combat. I really want to play PS2 as they are many nice hacks, the walk speed hack is a must! but the combat.... dammit :_(

EDIT: Oh I found it. ASM code, just remove that line:

Character_IsHit:
   btst   #4, battle_status(a0)   ; did character receive no damage (e.g. 0 damage, miss, healing)?
   bne.s   Character_Display      ; if so, branch
   move.w   hit_timer(a0), d0
   andi.w   #$F, d0
   beq.s   loc_1BE4
   cmpi.w   #8, d0
   bne.s   loc_1C1A
   move.l   #$E000E, d0
   move.w   d0, (Palette_table_buffer).w --> Remove it
   cmpi.w   #$103, (Enemy_formation).w
   bne.s   loc_1BE2      ; branch if it's not Mother Brain boss battle
   move.l   d0, ($FFFFFB70).w
   move.l   d0, ($FFFFFB74).w
   move.l   d0, ($FFFFFB78).w
   move.l   d0, ($FFFFFB7C).w
« Last Edit: December 30, 2019, 02:04:28 pm by Nightwolf »

niuus

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6285 on: December 30, 2019, 11:59:17 pm »
I was working on an improved version and I was going to upload it to the romhacking.net archive along with a few other control improvement hacks, but I got distracted by other projects and forgot about them. I'll finish the improved version and upload it early next year.
Oh, sounds very nice. I'll be on the lookout if you create a thread about it. :)

Mord_Fustang

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6286 on: December 31, 2019, 12:16:22 am »
Doki Doki Panic with run hack.

It's too slow if you can't run.

IAmCaptPlanet

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6287 on: December 31, 2019, 02:29:51 pm »
i fully agree on that one!!

i have always wanted to play Doki Doki Panic in it's original form, but the no run button just killed it for me.

also, while on the subject of Mario, we were talking about a full SMB1 re-make in SMB3 the other day, using different styles and themes to recreate all the levels from SMB1 in SMB3, well i found this hack on here that i'm getting ready to try out.

it seems to be exactly what hack i was thinking of for SMB1, but re-did in SMW (but SMB3 style)

http://www.romhacking.net/hacks/66/

they even re-did the Lost Levels (J-SMB2) too!

_edit___
maybe even keep the new boss-fight from SMB2, because isn't one of the bosses in DDP just a repeat of another, like 2 tryclydes and no clawglip? i think they did that.
« Last Edit: December 31, 2019, 02:35:53 pm by IAmCaptPlanet »

sics

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6288 on: January 02, 2020, 10:32:53 am »
Create a filter that redeems the transparency effect in Megadrive.


Layer 2 | Opacity% 50, displaced one pixel to the right.
Layer 1 | Without changes.



Layer 3 | Opacity% 25.
Layer 2 | Opacity% 50, displaced one pixel to the right.
Layer 1 | Without changes.

Combined with the one filter focus, Scanlines, or XBR, the result is much more showy.

PresidentLeever

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6289 on: January 02, 2020, 11:47:40 am »
It exists for retroarch, without blurring other things
Mini-reviews, retro sound chip tribute, romhacks and general listage at my site: Mini-Revver.

WeebeeGeebee

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6290 on: January 04, 2020, 01:42:53 am »
Since the official Trials of Mana ROM is out in the wild will someone please figure out why it glitches the text in the menu?

"Select the equipment and confirm to switch out."

If you move to pointer to something, it becomes:.

"Select the equipment and confirm to switch ouCui"

Because it's eating part of the equipment names.

Oddly enough it only happens for Riesz. Doesn't seem to affect Charlotte.
« Last Edit: January 04, 2020, 02:00:54 am by WeebeeGeebee »

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6291 on: January 05, 2020, 01:09:02 pm »
Hack idea: Karate Kid game based off of the first movie. Anybody have the sprite rips? Was only able to find one sprite from the game. Just made these. The Cobra Kai storyline might be cool too, I just don't know how it would go. Just made these. Figured we could have at least 4 more levels:

- The "Beach," where you fight random enemies and fight red jacket Johnny at the end
- The "Streets," where you fight random enemies and then the skeleton Cobras at the end
- "Kreese's Dojo" where you fight the Cobras and John Kreese
- The Beach 2 where you fight random enemies and play as Mr. Miyagi and then you fight the 2 guys by the truck
- Then the first level from the original game would be the last level and be extended with more enemies.



Based off of this video: https://www.youtube.com/watch?v=oomCIXGzsR0
« Last Edit: January 05, 2020, 02:34:02 pm by sil3nt_j »

Tsukiyomaru0

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6292 on: January 06, 2020, 04:08:04 pm »
I've been playing Blaster Master: Enemy Below and Blaster Master: Blasting Again and had some ideas for hacks.
Enemy Below:
  • Just like the hack Metafight Alpha, have a hack that changes sprites to match Blaster Master Zero style.
  • Decrease Blaster/Beam projectile limit for both Jason and Sophia or...
  • Make Jason and Sophia's beams much faster to allow extra dakka.
  • Improve Jason's gun levels since the later one really sucks compared to the NES ones.
  • Improve camera to have it "view ahead based on the direction you are facing and allow you to "look down" as Sophia to avoid blind drops.
  • One thing both NES and GBC suffers of: NO MAPS! We could use them...
  • Oh, and one terrible thing that needs fix: the lack of diagonal movement.

Blasting Again:
  • Swap Turn and Dodge between Dpad left/right and L1/R1.
  • Smooth up the turning accelertation to make it easier to aim.
« Last Edit: January 06, 2020, 07:13:32 pm by Tsukiyomaru0 »

Retrolife

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6293 on: January 07, 2020, 02:22:24 am »
For 2020 we need an Mega Man Wily wars 2 for Genesis Basically the game is Wily Wars but the Mega Man games are 4-6 in the game select menu
Feel free to create this hack asap for all the Mega Man fans out there

StarWyvwern

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6294 on: January 07, 2020, 10:27:45 am »
 I Second this!!!! :woot!:
Insert "Witty Text" here.

#

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6295 on: January 09, 2020, 06:15:28 pm »
Hack idea: Karate Kid game based off of the first movie.
Weren't you working on one for Game of Death?

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6296 on: January 10, 2020, 12:31:22 am »
It was just an idea. Why, was somebody wanting to make it?
« Last Edit: January 11, 2020, 01:39:57 pm by sil3nt_j »

Googie

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6297 on: January 10, 2020, 07:43:20 pm »
sil3nt_j: Those look cool, hopefully someone'll make a hack with them. pacnsacdave been wanting to talk to you about that Crow Batman hack.

sil3nt_j

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6298 on: January 11, 2020, 01:15:40 am »
Hey googie, pm me when you get a chance. I've been meaning to get back to you. Sorry it has taken so long.

I would love to see a Cobra Kai hack of Karate Kid, maybe with Johnny as the main character and with Allie and Mr Miyagi playable. I'm just trying to figure out how it would go as far as stages and enemies.

EDIT

moved the sprites to the next page.
« Last Edit: January 17, 2020, 10:29:33 pm by sil3nt_j »

cartridge_rom

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #6299 on: January 11, 2020, 07:06:48 pm »

amazing :o, that today there is no patch available to the English language of this great title of the Knights of the Zodiac.

exclusive to the Bandai WonderSwan Color, based on the 2 titles of Nintendo / NES 8-Bits.