I am writing to request help with a few ideas for the 3 GBA Castlevania titles. I have had little to no luck in attempting to solve the following issues myself. Any help that can be provided will be greatly appreciated, not only by myself, but by all Castlevania fans as well.
I have attempted using multiple IPS patches on a single rom and had some really great, beta style, sucesses. Such as, AOS Genya Arikado Hack + AOS Alter = Fully Playable Altered Castle of Genya Arikado.
It is worth noting that this also works with AOS Future Alucard Hack, but not with Dawn of Symphony.
Also the Text in places tends to get garbled at times but otherwise the good ending can be achieved as normal.
Another Patch merge that is notable is HOD LUNATIC with Revenge On The Findesiecle. The only bad thing about it is sometimes the graphics will get garbled, but fix themselves after leaving a room, or upon saving and resetting. The result is you get to play through both castles wholly with any of the available characters, with a new set of enemy placement, which makes level grinding time alot shorter. This mechanic adds new levels of fun to an already fun hack.
Although this hack would be even better with the Belmont to Belnades palette swap.
In COTM, I combined the Hugh Baldwin Hack with Card UP and the game is phenomonally more enjoyable! AOS Hugh Baldwin Hack also goes nicely with Yukuutski no Minuet. Persephone Hack + Akatsuki no Partita is not finishable due to a missing "Omega Truffles" soul, so only the bad ending is achievable. However Persephone + Yukuutski no Minuet is fully playable! YAY!
I have alot more really great ideas.
If anyone is interested, and can help repair the bugs, or help with inserting music let me know. It would be a dream come true to see Dawn of Symphony merged with AOS Alter with OCRemixes and VGMixes inserted in the game.
Or maybe an english HOD Revenge with full equipment menus for all characters, permanent bullet soul for Megaman and Mario?