Final Fantasy Revisited
Using Final Fantasy Restored as a base:
-Reduce need for grinding without reducing difficulty
-Restrict B-button dash on the world map
-Lower shop prices and start with 500 gil
-Increase elemental damage to 2x rather than 1.5x against vulnerable enemies (as in Grond's hack, perhaps optional)
-Implement a way to see weapon/armor viability before buying
-Restore the Peninsula of Power
-Restore the original battle barrier (spells look awkward without it)
-Tweak the translation a bit, particularly the battle menu
-Increase ship minigame reward to 500 gil
-Remove ineffective attacks (optional)
-Remove new music (optional)
In addition, I would love to make an HD pack for Mesen. I can't do graphics, but I could add support for the Origins soundtrack.
When I look at some older NES and SNES RPG games, I tend to see some of the translations of them to be either bad or a little bland. There are some JRPG games who I feel deserve the Woolseyism treatment. However, I'm not sure if anyone will agree with these RPGs of my choices would want this kind of treatment: Sailor Moon Another Story (I know, someone already did a retranslating of this, but that feels more Viz Dub style and fixing mistakes to me), Bahamut Lagoon, Wonder Project J, and maybe Popful Mail. At least, that's what my idea is anyway.
As a localizer/writer, I totally agree. The world needs more Woolseyism.